Hello all,
I'd just like to ask if anyone is aware of an absolute maximum limit for civilisations that can be loaded by a scenario.
During my little experiment I downloaded a 100 Civ DLL and placed this into a mod (there was no pre-existing DLL so nothing was overwritten). I then started a...
I've seen it in a few mods, but I can't seem to find it on its own. I can't seem to locate a search feature on this thread and I very much doubt this would be in those 64 pages anyway, but if anyone could point me to where I could find an Oman civilisation I would be most grateful.
I opened this and changed the Branch to 'Civilizations Reborn'. It gave me an error message each time; however, I tried the mod again and it seems to be working with all the extra civilisations. I think the branch was the issue, so thank you for the help!
I can't seem to figure out how to get this to work. I've downloaded the mod a few times, and I get some features, but there are no civilisations/additional units in the mod files I download.
Hello all,
A while ago I created a map based on the British Isles in World Builder. A few days later I decided to work on a mod dedicated to the British Isles, and I have copied and pasted the file for this map into the appropriate section. Of course, as the mod was still in progress, I have...
Ah, I can't believe I didn't notice that. Thank you very much! I did omit 'interface' by accident. I must have thought that the file would already realise it was in that folder for some reason, but I have resolved the issue now.
And thank you again for your tip about the comma. I'm not sure why...
Yep, I have tried both '<NIF>art/LeaderHeads/kenneth.dds</NIF>' and '<NIF>Mods/British Isles/Art/LeaderHeads/kenneth.dds</NIF>'. Both of those don't work, but the <Button>,Art/interface/LeaderHeads/kennethbutton.dds</Button> works successfully.
Hello all,
I have been following guides on adding civilisations to the game. Currently I have succeeded in adding the following for each of my civilisations:
The civilisation itself
Text entries (so they do not appear as TXT_KEY_CIVILIZATION_ABC or TXT_KEY_LEADERHEAD_ABC)
Music for the...
Thank you very much! Your file has corrected my issue and I have now managed to successfully edit the colour of my HUD/UI to green, and I have also managed to edit my font so that it is now red.
Unfortunately I cannot edit my post. The image won't load, so a better description for my issue is that the text is still present in the main menu, but the surrounding coloured interface is absent. Additionally the Civilopedia is affected and the only items present therein are icons, images and...
Hello all,
I have encountered a problem while attempting to edit the colour of the HUD/UI from blue to a different colour for a mod that I'm working on. I have tried following the guide outlined here that deals with my issue...
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