What exactly are the full function of military police. I was playing around with a mod and noticed that the mp unit in my city was causing it to grow while in the city but when I pulled the unit out then there was a food shortage. Is this normal for the military police or is something wrong in...
Still didn't work. Looks like civ 3 will only search one pedialicons text file. So it doesn't look possible to add units by the scenario search folder alone
So if all those paths are put into the scenario search folders section of the mod I can use Napoleonic units in a mod with regular units without the game shutting down?
Does anyone have the file location search folders for all the standard civ files. I have the pre made ones like ..\conquests\napoleonic Europe and ones like that but not sure how to write a link for the regular files in conquest and play the world standard art and text files so I can link pre...
I'm working on it now. By just referencing ..\conquests\Napoleonic Europe it gives you a missing entry in pedialicons text for every unit or building or tech not in the Napoleonic Europe file. It's basically ONLY reading from that file for some reason
That's strange that's exactly what I did and when the scenario starts to load it gives an error pedialicons text for s.s planetary lounge. Don't know why?
Basically I'm creating a mod with all normal units plus Napoleonic conquest units. I create the units right, just can't figure out what files to have it search to pick up all the units plus the Napoleonic units so I don't have to copy and move
So if I'm only adding Napoleonic infantry to an other mod and I reference a Napoleonic folder it then can't find the text for anything outside the Napoleonic conquest once I reference a file do I have to reference every other file too? Even basic stuff too? I keep getting a pediaicon
error for...
I am curious if it is possible to reference multiple file locations to search for files when creating a mod. Like can you put the file location for the Napoleonic mod as well as the standard files so you can add Napoleonic infantry without having to move all the files over? Tanka
I am attempting to use the conquest editor for the first time and every time I attempt to make a change it gives me a script error access denied. I play the steam version. Any ideas?
I am attempting to use the civ conquest edit for the first time and am having trouble. It keeps giving me a script error when I attempt to do anything. It says access denied. I play the steam version. Any ideas? Thanks.
I have a question, does the mobile SAM unit have an animation or is the defense automatic. I was being bombed quite heavily and built quite a few of them and haven't seen any work. Is that because they are fully deterring or is there no animation? Thanks
Is there a way to see what AI civs have MPP and other agreements with each other? I have embassies with every civ. I'm net to civ 3 and can't see how to tell what agreements they have among themselves. Thanks.
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