Not gonna happen. The way civs are setup in Civilization is far different from Col. Plus, creating money out of nothing (assuming this lending civ is unplayable and controls to cities) will just break the game.
Playing the devil's advocate for Hangly:
I would consider this opinion uninformed. Early, cheap money, especially before access to Courthouses, would allow a large nations to wreak military havoc on their neighbors. With it's military dominance (through accessible credit) later real...
I would suggest Korea for your starrting civ.
1) Korea represents an expansion hindered state (close to an OCC)
2) A weak early UU and a non-warfare UB hamper your tradtitional conquest tactics.
3) Proper teching, with some luck, will allow for an early conquest of China, following with a...
Astrology: No objection to adding it, but what purpose does it serve? We don't need any more spacing on the naval branch. It's was already well designed, I just moved map trading up to a more logically named tech.
Why did you move Classical Knowledge from after Literature to after...
I think Crusades would work well as an Event. Like the "Horse Whisperer" quest in vanilla. You can have different levels of bonuses depending on how well the Crusade went.
Well, every time you add a civ to RFC, you add in a number of python checks that the engine goes through. Also, you add in another "turn" where the AI has to "think" about what it wants to do. Add those together and you slow down the mod. More so in the late game since there are more units and...
I'm pretty sure that having both the Leaning Tower and the National Epic in the game is going to cause a major balance issue. Especially if the Burgundians can tech fast enough to grab the LT. You might want to change the LT's power to +2Engineer specialists or something.
I see it as a problem too, however I see it as a problem of free workers early game and free experience mid-late game.
I guess I need to explain my point about them being Aggressive. Aggressive implies that they are the ones actively seeking the fight. And, unless I missed this, the Indies...
Well, I didn't include a drop-in point like Christianity or The Great Schism because you already have one for the Arabs later on with the tree. I didn't want to futz with something that you already dealt with. Also, I don't see a large Arab influence in the existing tree (regarding theme, not...
I agree with Jessie, Wool should stay as a trade resource. Cotton is mostly a Near East crop. AFAIK, the weather of Europe was just too harsh for Cotton to be successfully grown. Flax is possible.
Like I said, we can change Christianity to some more generic name than Theology. Also, adding in another, unresearchable tech for the Arabs to found Islam is easy enough. Call it "The Quran" or something.
Also addressing your later concern: I really don't care too much about Arabia. We have...
Good, then we can declare them as such whenever we feel like it. Realistically, certain Monasteries were regarded as better than others as far as alcohol production was concerned. Thus, a need to reflect that. I guess we won't reconcile on this point.
Unless something changed in the last...
Fermentation can be replaced ith Selective Harvesting or Winemaking or Advanced Brewing Texhniques to reflect the interest in fine wines and beer with hops. And, btw, Hops may have been used, but it was rarely used successfully (in the sense of being consistently tasty) until the Medieval Era...
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