Recent content by Witan

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    SGOTM 03 - Team CFR-V

    Turn 131 (550 BC) St. Petersburg switch to Warrior, 1 Scientist add Moses has been born in Rome! Turn 131 (535 BC) Moscow begins: Galley Settler go to new sity location Turn 132 (520 BC) St. Petersburg grows: 5 St. Petersburg switch back to Worker, 2nd Scientist add Isabella demand...
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    SGOTM 03 - Team CFR-V

    Well, I jusr played as we discuss http://gotm.civfanatics.net/saves/civ4sgotm3/CFR_V_SG003_BC1600_01.Civ4SavedGame 2050BC - Switch to Masonry. Scout switch from Fortify to Sentry (in test games I usualy lost him from Barbarian Warrior) 2020BC - Worker E. 1990BC - SPb grows to 2...
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    SGOTM 03 - Team CFR-V

    Well, I draw test-map relevant in 2800BC. So lets go test! I agree, that Pyramids is more important for us than Oracle, but usually Oracle was build eirly than Pyramids.
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    SGOTM 03 - Team CFR-V

    Hm... What now we can do with scout? Start Island was discovered, and it can be used for oher lands. But we need Galey. I don't like do reseach Sailing myself, so: - let it stay near Islands. may be new cities border allow us contact with new AI - let it stay on north from capital for view...
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    SGOTM 03 - Team CFR-V

    Dynamic, great turns! :) As usually :) Well, as I think, we have some good places in this map, so by help 3d city we connect gems. But this new information about map no change my goal: Writting and Alphabet. But now, I'm not sure about Oracle. If some Industrial nation have Stone or good...
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    SGOTM 03 - Team CFR-V

    I agree with this plan of sity location only if we don't find anything interesting (like gems/gold/silver) in N and NW. To do this we need 1 or 2 turn: 1st: Scoun NW to hill. And than we can see more (or may be full) nothern territory.
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    SGOTM 03 - Team CFR-V

    Agree. About next turns: I hope, that some more resources are on NW and N - we already have high concentrating near start position and usually concentrating of resources change smoothly non-in discrete. So I propose to scout some more to find the best place for capital (no more than 3-4...
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    SGOTM 03 - Team CFR-V

    I think that now we must stop and think some more. About turn: As for me the best place for capital is 2E+1N from start. 1Fish + 1Spice + 2FP + 2Hills. --- sorry for mistake
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    SGOTM 03 - Team CFR-V

    As for me the best way for scout: E-NE. First of all me need to find good place for capital, so lets scout go NE - our island have more land only on this direction. I think, that we can move Settler even 5 turns (but onky if scout find some early-luxure resource (Gold/Silvel/Elephants/Gems)...
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    SGOTM 03 - Team CFR-V

    My propose for research: 1. Bronze - to chopping and slavery (without both our production is very slow). We even can't mining hills. 2. Fishing - to ASAP Working boat (as I say, 1st working on Crab, 2nd discovering West) 3. Wheel - to connect our Bronze (I hope, that we find it near place for...
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    SGOTM 03 - Team CFR-V

    +1 But start position, IMHO isn't good for capital. Without base production we can't use completely effect of bureaucracy. In addition, by chopping we can build only some Work boats (1 to Crab, another 2 to exploration) and Settler. After chopping we can accelerate production only by slavery...
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    News: SGOTM 03 - Sign Up Thread

    1. Vanilla or Warlords 2. Emperor-Immortal 3. Yes 4. Yes 5. CFR
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    Russian Language Mod

    I remember in 91-92 years, Civ-1 whithout russian translation help me to learn English. Now, 15 years ago, I hope, that by help this job other people can learn Rissian :)
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    Sgotm 01 - C F R

    So fast and so interestingly! Starting in May 09, we played this game 1 month and 1 week. Thanks for Gyathaar and AlanH for starting game! Thanks for Dynamic, Ptitsa Consul, akots, Obormot, Lexad and Cat Behemoth for team-work! I hope, that we will continue to play SGOTM together.
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    Sgotm 01 - C F R

    My mother say: don't play at work! So, about my game: I captured 2 Arab cities with loss 4 Cat and no maces. When my army health, Salladin come with 2 Elephants, 1Sword and 1 HorseArcher. So I make case fire (not peace) with him. My mistake is, that i send 5 Cats and 1 Archer to Incas...
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