Ah yes, settling on turn 24 was not my finest moment. I wanted to go inland sea, so I started going around the upper side of the sea. After I got to around the first pigs though, I realized that the inland sea part of the map with all the rivers was on the other side of the inland sea. :shake...
When defending, it's actually more like 63% chance of victory, because your galley gets a 10% defensive bonus for being on coast. Fogbusting can also be important for barb galley defense.
It is always a good idea to build workboats for seafood. If a barb galley appears, whip a galley and put a...
Thebes is working an ugly plains tile with no improvement when there is a grassland forest and a plains forest and a plains mine that it could work instead, depending on what you want. I would work the grassland forest.
Coanda has a cottage that is not being worked, imo I would work the cottage...
50 AD, 7 cities, 43 pop. I settled in place and my second city was founded W of the horses. Third city shared the clams and pig with Moscow, fourth city 1 NE of the gold. Fifth city SE of the crab, sixth city W of the far east fish. Seventh city north of Moscow to get the fish up there...
I'm not sure how I managed to do this, but I completed the Pyramids in 500 AD. I started to slow build it for the fail gold and just kept building it.
So now I'm curious, what's the latest date anyone has ever completed the Pyramids on Monarch or above?
Is there a reason you attacked Dutch instead of Carthage? I think attacking Carthage is a much more natural expansion. Carthage is in the corner of the map right? So attacking Carthage would secure your east side allowing for you to focus entirely on the west and north sides of your empire for...
Always keep your GG unit with your main stack, especially if it is a HA. Since spears have such a bonus against mounted units, try not to leave a HA without a melee unit defending it; either an axeman or a maceman, unless you are doing a HA rush. Also, you don't have a medic unit and so your GG...
DoW next turn. Move the HAs 1NE this turn and declare next turn so Tenochtitlan can be captured the turn after you declare.
Unless the city is absolutely useless and is only costing you maintenance, keep it.
In this situation I would recommend going Code of Laws -> Civil Service. Civil Service is a very strong tech because it enables the civic bureaucracy. Bureaucracy gives 50% :hammers: 50% :commerce: in the capital, and should be run at least until you get free speech. Then I would probably go for...
After you get currency, it is generally a better idea to build wealth instead of research.
Also, try not to capture Tolosa until after it grows to size two. If you capture a city that has never grown to size 2 it will auto raze.
Press the button in the top right corner that looks like a hand. Press the Hinduism religion and then press revolution. Being in the same religion as someone will give you a positive relations boost with leaders of the same religion, but a negative with leaders with a different religion.
If you are planning on doing a horse archer rush, catapults and elephants will only slow the rush down. The point of doing a rush with mounted units is they can move 2 spaces instead of 1 so conquest is much faster. Adding catapults with slow down the advance and give more time for the AI to...
One quick thing from looking at the screenshot: Chichen Itza is working a tile that does not currently have an improvement on it and Mutal has improved tiles that are not being worked. Instead of working the grassland with no improvement, go into the city screen for Chichen Itza and work one of...
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