Recent content by Xony

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    EUI and creating an alternative for VP

    A small thing I really like about EUI are the Tech Enhancement icons in the Tech tree. Whoward created his own take on it here, but I like the icons of EUI better. What I also really like are Thal's FlagPromotions. I think EUI has its own version of it (don't normally use EUI).
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    Enlightenment Era Compatibility

    Will change the bastion and the wrong bonus. I'm not too sure if the cloth mill is the right building flavorwise to buff quarry resources. Hmm, that's an odd error. I'm not too sure what I changed that can make that happen. eraPriority seems like it can be only become a nil value, when the...
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    Enlightenment Era Compatibility

    Yeah, G pointed me to the DLL for it and if I understand it right with me not knowing C++, the Specialist Food Consumption should be equal the number of the Era with Ancient being 0 and it has the lower limit of 2 and upper of 7. Dunno if I misread it since the old VP version I have right now...
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    Future World Compatibility

    No problem. It sometimes gets quite confusing with the different commands. I changed them in the new mod version, hope I didn't made an error myself :crazyeye:
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    Enlightenment Era Compatibility

    Grew out of the old thread regarding Future World Compatibility Version 5 tested on version before 6/14, but should be running on later versions, too. Edit: Changed some AI-lines for the Minuteman and Cossacks from pandasnails, so a slightly changed Version 5 got uploaded.
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    Future World Compatibility

    Yeah, the Musketmen is distinctive to the Light Infantry instead of a straightup upgrade, so they are supposed to be existing at the same time and both upgrading to Gatling gun later. Does it work with the Minuteman DefaultUnitAi on Defensive when there is no corresponding line under...
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    Future World Compatibility

    Thank you zwei833 for the insights and allowing other modders like me to use parts of your mod. It's really awesome. Seems like there is a lot to consider with the place of the 2handers in regard to other units. Maybe letting it as it is with some CS/bonus adjustments is the way to go and...
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    Future World Compatibility

    Yes, I'm interested in the changes. How does one do Autoplays again? :crazyeye: I'll make the new thread with the next version. So the only change I have to make with the ships is to lower the strength of galls slightly until we have a better idea I guess? I'm not too sure about the AI...
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    Future World Compatibility

    Sorry for the long leave. I'm busy with tons of exams. Should I open a new thread dedicated to EE? I wasn't sure since one day I might try to update the FW modmod alongside it :P I'm still on the old version from last time, so if there are some changes to be made, don't be afraid to let me...
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    Future World Compatibility

    I'll fiddle around with the changes you suggested. What should be the names of the combined techs? Can't seem to find where the food consumption of specialists is defined. Does someone know?
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    How to override lua from mods?

    Sorry for the bad description. I want one CultureOverview to overwrite all the others in the VFS, but from what I see in the Lua.log, the one functioning is the EE one instead of my modmod, that should theoretically overwrite it. I added references and checked for the path again. Does still...
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    How to override lua from mods?

    Hmm, I'll change it to the exact same path then and see what happens. For me, the lua.log prints only the EE-CultureOverview at the moment and not any of the cp ones. I'll add the references and try again.
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    How to override lua from mods?

    It's here: http://forums.civfanatics.com/showpost.php?p=14320469&postcount=45 I'm trying to override the CultureOverview from the Enlightenment Era for example. So I just copied the same format as there. Would it normally need an IngameUIAddin?
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    How to override lua from mods?

    Is there a way to override lua-files like for ui from other mods via a modmod? I tried it with VFS = true and the same name, but it doesn't seem to override.
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    Community Patch Events Development

    Don't think the event is mine. And I also think suggestions alone aren't rude. I'm often unsure about my text and reward numbers, so feedback from more seasoned players is welcome.
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