Recent content by YoHo

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    Patch Update by Greg @ 2K

    AS a comment on the cost of SP not dropping with city reduction, That kind of makes sense. If you've become a globe spanning empire and then someone else comes in and smacks you around, it doesn't suddenly become easier to advance culturally, it logically becomes harder. The civilization has...
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    Religion as a game concept - good or bad?

    I voted that I liked it, but truth be told, I wasn't a big fan of the implementation, I was just happy they tried to implement it. I don't see it's removal as a HUGE loss, but I would have preferred they kept it in there in some form. I personally am eagerly anticipating some of the big...
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    Info on Next Patch

    And to clarify, I'm not suggesting that Beaker over flow isn't a good idea. I just don't think, in the list of CiV issues, that it's something that needs to be addressed right now, and further, it's possible that it doesn't need to be addressed at all. PieceOfMind, I understand and appreciate...
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    Info on Next Patch

    I understand WHAT Beaker over flow IS, my point is that: Why am I supposed to care? Unless you play Civilization is an outlet for OCD or are a hard core min maxer, what difference can it possibly make? Waste exists in life. So be it.
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    Soren Johnson: The Chick Parabola

    Well, it started out as being about the pure randomness of a CiV environment vs. chess. Though, I wonder if there isn't some sort of "opening Library" or rather a finite, but expansive series of scripts that could be complied to "help" the AI in CiV.
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    Info on Next Patch

    I do not understand the complaining about Tech overflow. Or rather, I understand it, but don't understand why it's such a big deal. My attitude is C'est La Vie A little wastefulness shouldn't be a big deal.
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    The Most Moddable Civilization ever....apparently isn't that moddable.

    While I think that the CiV reception is demonstrably and effectively worse than Civ4. Remember, CivIII was generally not considered as good a game as Civ2 and Civ4 was a very good remodel of CivIII. Civ4 started out in a position where people found many flaws in the previous game. With CiV...
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    The Most Moddable Civilization ever....apparently isn't that moddable.

    This is probably one of the best posts I've read here. I'm a QA/System Tester in the Telecommunications industry. I've spent plenty of time working on Firmware that has a fixed release date (soon) and a fixed price. Inevitably, in such circumstances the quality of the end product has always...
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    Historical Immersion Factor

    OK, I didn't read all of this thread, but I read a bunch of it. I kind of ignored it at first, because Historical Immersion is really not how I would describe it. But sketch162000 kind of nails some of the other terms I think are better and that I've used in my own threads. Civ, the series has...
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    Info on Next Patch

    This puts me in the mind of the classic trope of the insane asylum filled with people deluded into thinking they're Napoleon.
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    Info on Next Patch

    I think the last patch illustrated that there were and probably still are a few basic bugs that have had a negative impact on AI and those are easier to fix. At the risk of bringing up a fight again, I think a core issue with the AI is the notion that it is now playing to win. A real human...
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    Civilization as roleplaying game

    Well isn't that always the point of roleplaying? For a good story? Even if I don't post it here, in my head, there's a story about my empire being played out. Will it be Tragedy or Triumph? Drama or Farce?
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    Do you play your losses to the end?

    Often times I go for a peaceful-ish victory and it will end up that I just can't get there, but I have plans for expansion, which things to build where, policies to get and I want to see those things out regardless of my position when the clock ends.
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    Should players be allowed to *build* a puppet city?

    This would be interesting in sort of a "colony" analog. I would want there to be restrictions though. So, maybe you can only do it if it is a different continent from your capital. So you start this colony which acts on it's own behalf as a "puppet." But then, I think that puppet should have...
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    Do you play your losses to the end?

    I'm not talking about playing past a loss. aka 1 more turn. I don't typically do that. I'm talking about playing until someone, who may not be you wins. I'm not entirely sure what the percentages are in CiV, but across all Civ games from the original to now, it certainly is very much...
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