Recent content by z00t

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    TSG55 After Action Report thread

    I massively overplayed it as well, 237 turns i think. It was my first game of G+K and my 3rd game of civ5, used to play a lot of civ4. I lost a bunch of units on my first attempt to take out ethiopia and as a result was overly cautious of the combat system for the rest of the game. Also...
  2. Z

    FfH2 Bug Thread

    not sure if this is a feature or a bug but i just founded the order from an explore lair event without having the req techs the event said i rescued an acolyte so i used him to spread the order to my capital and it became the holy city
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    FfH2 0.25 Bug Thread

    incense doesnt appear in cities after its been hooked up, neither do reagents nm, i see they have both have prereq techs now
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    FfH2 0.25 Bug Thread

    not sure if this is a bug or a balance issue the barb summons are really strong in the early game. in yr 99 two str 9 wraiths with +50% str just showed up next to one of my cities (which only has two warriors in it).. normal game speed/barb settings also, adepts no longer have a prereq...
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    FfH2 0.25 Bug Thread

    some cosmetic issues the properties of buildings arent displaying properly in the production options. the +gold,research,culture part is missing from every building ive built so far (obelisk, elder council, temple of kilmorph). the happiness/health/specialist info is fine, and the buildings...
  6. Z

    Interface Missing on the City Screen

    b seems to work fine :)
  7. Z

    Interface Missing on the City Screen

    its in the FFH2 directory under ../Assets/python/screens on closer inspection it hasnt fixed the bug entirely, the city screen appears now but only lets me build buildings not units
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    Interface Missing on the City Screen

    I had this bug on vista 32bit, default install location, store copy, no warlords the new python file for the interface appears to have fixed it
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    FfH2 0.23 Bug Thread

    ok grey fox, its the mouseover tip that was confusing as it said need 0/1 law mana
  10. Z

    FfH2 0.23 Bug Thread

    i built a tower of divination without law mana, not sure if its the pedia thats wrong or the game also, are pirates supposed to be able to attack coastal cities?
  11. Z

    Can't seem to download the file

    awesome, thanks! it is a bit slower ur right.. maybe i will use a download manager on the real file so if it crashes again i wont have to start over, which was my main concern
  12. Z

    Can't seem to download the file

    any update on that mirror? :) my original 0.22 download crashed halfway thru, and the speed now seems dreadful..
  13. Z

    The Armageddon Counter

    survey is a little misleading, as i find the single biggest factor in how fast it rises is which civ i play myself (playing vs the AI) in terms of how fast the AI moves the meter alone, id say way too slowly, but its quite easy to spam it high urself using prophecy mark units. reducing the...
  14. Z

    Civ IV Memory Problems

    I was having this problem a lot (playing FfH, large/huge maps, all civs) until i realised it only gave me the bad allocation error on the turns it tried to autosave. Try disabling the autosave and just saving games manually, worked for me.
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    FfH2 0.21 Bug Thread

    my bad.. when u asked if it just appeared that way i thought u meant that it allowed u to select build a farm etc, not that it displayed wrong number of turns it is indeed just a display error
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