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Zeta Nexus's Recent Activity

  1. Zeta Nexus replied to the thread [UNIT] Mighty Ships.

    Here's an interesting article: https://face2faceafrica.com/article/way-before-columbus-ancient-malians-sailed-to-the-americas-in-1311...

    Nov 23, 2020 at 4:29 PM
  2. Zeta Nexus replied to the thread Enhanced Goody System (Unit only Goodies and Protected Goodies) [IMPLEMENTED].

    Okay, I just checked the xml files and now I understand that it doesn't work the way I thought. :undecide:

    Nov 23, 2020 at 2:44 AM
  3. Zeta Nexus replied to the thread Enhanced Goody System (Unit only Goodies and Protected Goodies) [IMPLEMENTED].

    Are we talking about an ambient sound that you hear when zooming the improvement? I think that is controlled by XML files like in case...

    Nov 22, 2020 at 4:53 PM
  4. Zeta Nexus replied to the thread Enhanced Goody System (Unit only Goodies and Protected Goodies) [IMPLEMENTED].

    Need some help? :)

    Nov 22, 2020 at 3:27 PM
  5. Zeta Nexus liked f1rpo's post in the thread Quick Modding Questions Thread.

    One possible cause for a crash that comes to mind: The Barbarians don't have a capital. Non-Barbarian civs also don't have a capital at...

    Nov 22, 2020 at 2:53 AM
  6. Zeta Nexus replied to the thread AND2 and SVN Bug Reports - A New Dawn 2 ONLY.

    Could you upload the files you changed?

    Nov 22, 2020 at 2:51 AM
  7. Zeta Nexus replied to the thread AND2 and SVN Bug Reports - A New Dawn 2 ONLY.

    Oh that's a known bug for ages. IIRC there were attempts to fix it.

    Nov 21, 2020 at 6:03 PM
  8. Zeta Nexus replied to the thread Enhanced Goody System (Unit only Goodies and Protected Goodies) [IMPLEMENTED].

    Will these goodies spawn only on start of the game or can more spawn later even on tiles that are discovered. I think it would be cool.

    Nov 21, 2020 at 5:59 PM
  9. Zeta Nexus attached a file to the thread Quick Modding Questions Thread.

    And how to fix it? I tryed comparing CvWBDesc.py with the one in WTP but all I understood of it is "Don't touch it!" :lol: I have...

    Nov 21, 2020 at 8:31 AM
  10. Zeta Nexus replied to the thread Quick Modding Questions Thread.

    I appreciate your helpful spirit ;) but that was not the question. I know how that works. With other words: Is there any reason why...

    Nov 21, 2020 at 7:57 AM
  11. Zeta Nexus replied to the thread Quick Modding Questions Thread.

    Another question: When addig a new wonder to the game, can it cause any problems if I don't disable it for the barbarians in...

    Nov 21, 2020 at 3:09 AM
  12. Zeta Nexus replied to the thread Quick Modding Questions Thread.

    No. That was my first guess as well. I think it's on, but will check it.

    Nov 20, 2020 at 4:28 PM
  13. Zeta Nexus attached a file to the thread Quick Modding Questions Thread.

    When saving my game in the WorldBuilder as a scenario file and then load it there is no interface. [ATTACH] Anyone knows why this...

    upload_2020-11-20_20-57-0.png Nov 20, 2020 at 2:57 PM
  14. Zeta Nexus replied to the thread AND2 and SVN Bug Reports - A New Dawn 2 ONLY.

    The Crash To Desktop type :lol: I had a Giant/Marathon game in the middle of the Middle Ages and I just cannot get past turn 701. I...

    Nov 19, 2020 at 4:17 PM