I did a little mod spotlight showing off this mod and my thoughts on it. It really adds a lot to the vanilla experience. Victories seem well balanced and not replacements for originals. I was really impressed with the victory screens as well.
here is the video spotlight:
Did a Mod spotlight of this because I was so super excited to play as Canada! The integration into YnAMP was what did it for me though.
I did a little intro in how to install it, although I had a few issues with the Icons not showing up properly, it was most likely down to me having a metric...
Hey Ananse I did a mod spotlight on yer modpack. I usually don't do modpacks but I think yours is one of the first to have a very complete package, the integration of AI+ and Moar units must have been a hell of a lot of work. I did a little install bit at the first of the video and then...
I like your mod, The new polices are a little bit overpowered in some cases, but i found 90% of vanilla policies to be pretty bland and I avoided them in most cases. I found yours to be much more usable and more sought after.
I did a short video on yer mod showing off. It includes a short...
I did a mod spotlight recently on this mod. After finishing a 12 city playthrough I can no longer micromanage without this mod, it makes late game stuff a breeze. It's too bad it clashes with some other mods, but I think i'd choose this over most everything else given the choice!
Here is the...
AI Battles Tournament!
Since the release of Civ6 I have being toying with the idea of AI battles. The developers large scale AI battle just before release left something to be desired when I came to domination victory, in fact I remember one of the devs saying that he couldn't remember the AI...
It was on prince again. The Autoplay mod has an auto-war feature so they can't get in a rut, although it is kinda rare anyway. I have an entire series coming up feature AI battles. super fun stuff
I did a little revisit of this mod.
V9 is amazing, the difference from V8 is simply unbelievable. In fact I have had such success with this mod I was able to start an AI battles series with 1v1's.
Here is the mod spotlight video where Scythia kills Rome in just over 200 turns, it was a great...
I have spent quite some time trying to crack the AI in Civ6 to be able to produce interesting AI battles, so far your mod has contributed to a more lively AI! It combines well with the Ai siege help mod (AIsiegehelp), the autoplay mod (autoplay v.2), and AI+ V8 (AI+).
I did a mod spotlight on m...
I've tried my best to locate wall strength within the game files.
I have found this so far in the buildings.xml
<Row BuildingType="BUILDING_WALLS" Name="LOC_BUILDING_WALLS_NAME" Description="LOC_BUILDING_WALLS_DESCRIPTION" PrereqTech="TECH_MASONRY" PrereqDistrict="DISTRICT_CITY_CENTER"...
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