Kozmos
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  • Not a bad idea. The last thing I want is a INES situation. I'm all for super weapons, but I honestly don't know enough about nuclear weapons to be able to really cite the after effects, short and long term well enough. Not to mention, half of the players would quit once their largest city has been destroyed.
    My fear with making warheads cheap is purely for playability. While it makes sense to be able to grow a massive arsenal in only 10-20 turns, it also makes doing anything.. well.. difficult. When all major powers have nuclear arsenals, the NES just turns into a 'sit around and do nothing' situation, at least in my thinking. While this is how it is in real life, it doesn't make for a good game. And I wouldn't know how to run a post-nuke NES.
    Columbia is the name that Zeletdude gave to the Alaskan faction. Not the South American nation of Colombia.
    Hahah, that is kinda strange... you're the second Balkan guy I know who has a birthday within two days of my own.
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