Okayyy, I'll keep your pride clean.
jk
"5) Favorite Civic: An AI will almost always change to this civic within 5 to 20 turns of getting the unlocking tech."
IIRC, the number of turns (not scaled btw) between voluntary change of civics are 10 turns (spiritual) and 25 turns. I should dig this info again though.
"The first is for both them and yourself to be in the bottom half of the scoreboard."
Will read the code again. I've almost perused all CvTeam.cpp and I remember I blocked on that subject about scoreboard positioning. Duckweed talked about it just like you, but when reading the code, I was in the WTF mode for minutes. I should pass by this thing again.
"There are three ways to continue trading with an AI once they begin telling you "We Fear You Are Becoming Too Advanced" "
Your first point is a bit messy I think. It talks about scoreboard position, but shifts away to espionage as another mean to get a tech.
Maybe split into two means instead of one single mean.