That's what I planned to do. Initially, my Run animation was starting was a take off and it was suppose to blend into the StopRun animation, that would be the landing. But to be perfect, I would have to have an anim before the Run, like StartRun, to keep the Run anim as a loop. Because for now, when it's in the air, you can see the "take off" repeating. Do you think if there is such thing as a sort of StartRun animation? I'm thinking the Combat Ready would be an option, but I think I would have to make my own AnimState file, and I don't want to start messing with this right now as it's gonna take me forever to actually understand what it's doing enough to create my own.
I think I will do 2 versions, one simple one like the Bomber, and a second one like the Helicopter, and you'll be able to choose what is the more suitable for you