This Ancient Empires scenario is set in the year 3500 BC. It is the dawn of history and seven ancient Near Eastern civilizations are ready to embark on the long road of Research, Building, and Conquest! How do you win? As in the real world, you must achieve the "Alexander Solution"! By the time of his death in 323 BC, this entire region had fallen to the Macedonian conqueror. The calendar moves in Ten-Year increments and you must complete your conquests by 0 AD. The shadows lengthen upon the sundial, so may the Gods be with you Illustrious One!
The original scenario can be found on the CivFanatics Website here.
The scenario has been made compatible to run on Test of Time and TheNamelessOne’s ToTPP (which includes the following features NoStackKills, CityPopulationLossAttack, CityPopulationLossCapture and NoIncrementalRushBuy,).
The unit, terrain and many of the icons graphics have been updated.
Otherwise, the scenario plays and remains exactly the same as the original.
You must run the AE-3500B.BAT file before starting the game to select which power you are going to play. Doing so will load the appropriate event file for that particular nation.
Civilization 2: Test of Time 1.1
ToTPP v0.131 (or higher) which can be found here.
Extract the archive into your main Test of Time folder
“Ancient Empires 3500 BC - Seeds of Greatness v1.1” by Kull converted for ToT and ToTPP 2020-08-09
“Ancient Empires 3500 BC” with updated graphics and ToTPP compatible