This set reproduces a early pre-medieval cavalry version, covering the timeline between Roman Imperial Age and Barbarian Invasions. Roman and Goth apart, all remaining units are fictional because involved civs didn't exist at that time. There are 10 different kind of cavalry units upon 12 different painted horses, using sword or spear as weapons.
These units are 100% playable with nifscope, have both shader and no-shader nif and the lesser number as possible of art files, in order to reduce memory usage.
Animation instructions:
- all cavalry units equipped with sword use Charlemagne_MountedInfantry XML artdefine and anims (also included into the package under "hsword" folder)
- all cavalry units equipped with spear use Charlemagne_HeavyCavalry XML artdefine and anims (also included into the package under "hspear" folder)
Credits go to EVERYONE who made ancient units before me.
Special credit to Bakuel because I reused some heads from his previous released units.
Check this THREAD to visit my CLASSICAL/IMPERIAL AGE units collection
These units are 100% playable with nifscope, have both shader and no-shader nif and the lesser number as possible of art files, in order to reduce memory usage.
Animation instructions:
- all cavalry units equipped with sword use Charlemagne_MountedInfantry XML artdefine and anims (also included into the package under "hsword" folder)
- all cavalry units equipped with spear use Charlemagne_HeavyCavalry XML artdefine and anims (also included into the package under "hspear" folder)
Credits go to EVERYONE who made ancient units before me.
Special credit to Bakuel because I reused some heads from his previous released units.
Check this THREAD to visit my CLASSICAL/IMPERIAL AGE units collection