Aesir civ for Civ4 Warlords v2.08
Version 1.0 from the Amra & CIV Gold Library
INFO
-----
This will add the Aesir to Civ4 Warlords.
Leader (Animated) - Odin (Spi/Phi)
Unique Unit - Einherjar (Swordsman)
Unique Building - Mead Hall (Grocer)
Feel free to use this in whatever modpack you may be making or to modify the civ as you see fit.
INSTALLATION
------------
Extract this file to your Warlords "Mods" folder within the game directory. For example, C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Warlords\MODS. It should create a folder called "ACG Aesir" that will include all of the modified files. In game, click on "Advanced" and then "Load a Mod" to play.
If you want this mod to load automatically every time you play Civ4 Warlords then edit the "CivilizationIV.ini" file in your "\My Documents\My Games\Warlords" directory. Search for "Mod = 0" and change it to "Mod = Mods\ACG Aesir".
For easier copying & pasting into your own modpack, I've noted changes made by me to the xml files in the "XML Changes.txt" file.
VERSION HISTORY
---------------
** Version 1.0 **
- Initial version from Amra's Modpoack v2.08
- Changed Mead Hall building class to Grocer (was tavern in my Modpack)
CREDITS
-------
- Additional Color Values by SimCutie (modified from Amra's Modpack)
- Aesir Mead-Hall UB (credit FFH2)
- Aesir Einherjar UU (credit Rabbit, White)
- Aesir Norse god UU (credit FFH2)
KNOWN ISSUES
------------
- The Aesir have a 2nd UU called "Norse god". The stats/attributes are the same as Great General & it is unique in appearance only. Ocasionally you may get a Norse god name as a standard Great General of vice versa.
For more civs, visit the Amra & CIV Gold New Civ Library
Version 1.0 from the Amra & CIV Gold Library
INFO
-----
This will add the Aesir to Civ4 Warlords.
Leader (Animated) - Odin (Spi/Phi)
Unique Unit - Einherjar (Swordsman)
Unique Building - Mead Hall (Grocer)
Feel free to use this in whatever modpack you may be making or to modify the civ as you see fit.
INSTALLATION
------------
Extract this file to your Warlords "Mods" folder within the game directory. For example, C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Warlords\MODS. It should create a folder called "ACG Aesir" that will include all of the modified files. In game, click on "Advanced" and then "Load a Mod" to play.
If you want this mod to load automatically every time you play Civ4 Warlords then edit the "CivilizationIV.ini" file in your "\My Documents\My Games\Warlords" directory. Search for "Mod = 0" and change it to "Mod = Mods\ACG Aesir".
For easier copying & pasting into your own modpack, I've noted changes made by me to the xml files in the "XML Changes.txt" file.
VERSION HISTORY
---------------
** Version 1.0 **
- Initial version from Amra's Modpoack v2.08
- Changed Mead Hall building class to Grocer (was tavern in my Modpack)
CREDITS
-------
- Additional Color Values by SimCutie (modified from Amra's Modpack)
- Aesir Mead-Hall UB (credit FFH2)
- Aesir Einherjar UU (credit Rabbit, White)
- Aesir Norse god UU (credit FFH2)
KNOWN ISSUES
------------
- The Aesir have a 2nd UU called "Norse god". The stats/attributes are the same as Great General & it is unique in appearance only. Ocasionally you may get a Norse god name as a standard Great General of vice versa.
For more civs, visit the Amra & CIV Gold New Civ Library