Adjacency Combat System is an effort to move beyond the current "point-and-click bombard while I tediously shuffle my units into position" feeling of warfare in Civ 6 into something more engaging and interesting. Significant changes:
Significant changes as of v1.1
Uploaded to Steam Workshop
Images at: https://imgur.com/a/AE1mO
Required Mods:
MOAR Units
Warfare Expanded (for MOAR) 5.7
Compatible Mods:
All DLC
MOAR's DLC units
Quo's Combined Tweaks
Note: There are a lot of database changes. Expect a bit longer load time the first time using this.
The list of specific changes outlined below are not exhaustive.
Adjacency Bonuses
Support Units
Ranged Combat
Unit Upgrades
https://imgur.com/a/UuxTR
Fog of War
AI Changes
Compatibility Notes
Future Plans:
Bugs, Compatibility, Balance
Improve the combat AI
Promotion overhaul
Unit Specilizations (ala Promotions)
More situational adjacency bonuses
Finish Great Admiral retirements
New units and artwork
Significant changes as of v1.1
>>Adjacency Bonuses according to unit class
>>Support Units - about half of all units are now Support (with combat values)
>>less Ranged Combat
>>Unit upgrade chains revamped
>>increased Fog of War feeling
>>Tweaks to the AI
>>Great Admiral & General passives and retirement abilities
>>Support Units - about half of all units are now Support (with combat values)
>>less Ranged Combat
>>Unit upgrade chains revamped
>>increased Fog of War feeling
>>Tweaks to the AI
>>Great Admiral & General passives and retirement abilities
Uploaded to Steam Workshop
Images at: https://imgur.com/a/AE1mO
Required Mods:
MOAR Units
Warfare Expanded (for MOAR) 5.7
Compatible Mods:
All DLC
MOAR's DLC units
Quo's Combined Tweaks
Note: There are a lot of database changes. Expect a bit longer load time the first time using this.
The list of specific changes outlined below are not exhaustive.
Adjacency Bonuses
Spoiler :
Support Units
Spoiler :
Ranged Combat
Spoiler :
Unit Upgrades
https://imgur.com/a/UuxTR
Fog of War
Spoiler :
AI Changes
Spoiler :
Compatibility Notes
Spoiler :
Future Plans:
Bugs, Compatibility, Balance
Improve the combat AI
Promotion overhaul
Unit Specilizations (ala Promotions)
More situational adjacency bonuses
Finish Great Admiral retirements
New units and artwork