Resource icon

Adjusted Continents 1.1

Version 1.1

I still wasn't getting the level of consistency I was after. This mod rolls back the changes to plate count and sea levels while instead tricking the Fractal function into creating landmasses based on a smaller overall map height. I also experimented with a "nuclear" option that is commented out in the GeneratePlotTypes() Function. If you're desperate, it simply cuts ocean in at the poles. It will however leave a lot of straight edges. When using this, it's suggested to decrease the amount of water. If anyone actually reads this section of the code, yes, I'm aware it is pretty dodgy code. Also, smaller zip file.
Top Bottom