Update that fixed some game breaking errors, as well as some QoL issues:.
Summary of Changes:
- Changed the random “change cost” into a “predictable random cost” – one where the random number is the same for every turn, so the human player won’t constantly go into the UI and fish around for a lower cost
- AI Change Gov - deduct gold - now actually deducts gold from AI civs when they change gov
- Fixed a Civilopedia error that caused crashes. The main Civilopedia entry text key was too large (somewhere in the neighborhood of 18k characters)
- Moved Civilopedia entry into the "World Congress" game concepts area, away from "Diplomacy"
- Fixed the 512x512 brand pic footnote: from "Formally" to "Formerly"
- Set “enable logging” to OFF as default
- Added an icon to the Gerousia (Oligarchy) governmental wonder
- Corrected the background color of Thalassocracy, to reflect it is Medieval government (gold bg), not a Renaissance (blue bg) one.
- The "Change Government" button will not enable if the human player only has 1 government available. No need to pop up the "select government" button, if the only valid 1 is the same as the player already has
- For loaded saved games, the intro/green welcome notification will only shows once now, even for reloaded save games
- Reworked icon files; made promotions more/brighter yellow