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AG Tweak Mod for AGYRM v0.4

Each Unit type is more specialized with specialization built into their attributes, production cost and CS/RCS.
Military/Defensive Buildings redefined and have their own niches (up to Renaissance Era).
Other miscellaneous balance changes.
New Resource related Promotions
Renaissance Era Unit rework and additions
Recon promotion overhaul
Bugfixes and minor balance changes
New Units, unit types and promotions.
Reworked and organized promotions.
New resources and one new specialist.
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