1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Alpha Centauri Civilizations (v.3) 2016-10-05

Alpha Centauri Civilizations (v.3)

  1. FramedArchitect
    Choose from 7 Civilizations drawn from the futuristic Alpha Centauri game.

    Leave comments and criticism here.

    Each faction has unique units and buildings, and traits that reflect their ideological inclinations. Almost all the uniques are activated post-Renaissance, so this is an ideal mod to use with advanced start options.

    Civilizations


    The Lord's Believers (Sister Miriam Godwinson)
    • Trait: Promised Land [Expansion/Religion]
    • Building: Conclave (Public School)
    • Unit: Fanatic (Great War Infantry)
    The Spartan Federation (Colonel Corazón Santiago)
    • Trait: Will to Power [Conquest]
    • Building: Command Center (Military Base)
    • Unit: Hippeis (Paratrooper)
    Morgan Industries (Nwabudike Morgan)
    • Trait: Profit Motive [Economy]
    • Building: Assembly Plant (Factory)
    • Building: Energy Bank (Stock Exchange)
    Gaia's Stepdaughters (Lady Deirdre Skye)
    • Trait: Friend of Planet [Nature/Culture]
    • Building: Hydroponics Lab
    • Improvement: Eco-Preserve
    • Unit: Ecologist (Great Scientist)
    The Human Hive (Chairman Sheng-Ji Yang)
    • Trait: Police State [Defense/Production]
    • Building: Perimeter Defense (Walls)
    • Unit: Hover Tank (Tank)
    University of Planet (Academician Prokhor Zakharov)
    • Trait: Matrix of Minds [Science]
    • Building: Network Node
    • Building: Bio Lab (University)
    • Unit: Needlejet (Bomber)
    Peacekeeping Forces (Commissioner Pravin Lal)
    • Trait: Peace through Diplomacy [Defense/Influence]
    • Building: Hab Headquarters (Broadcast Tower)
    • Unit: Troopfoil (Mobile SAM)

    Requirements and Compatibility


    • Gods & Kings Expansion required, Brave New World Expansion optional.
    • This mod assumes there have been few changes to the base tech tree, buildings and units. Playing with mods that significantly alter these aspects of the game may cause conflicts.

    Images

    1. steam_icon_13J.jpg
    2. civ01_oQU.jpg
    3. civ02_57C.jpg
    4. civ03_FbB.jpg
    5. dom_Y6e.jpg
    6. improvement_UTs.jpg
    7. lineup_xN6.jpg