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No real changes but now you can get destroyed on the new patch!
Lots more customization options...
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Removed dependency on CBO
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No more tech cost changes. I didn't really think it improved the early game.
Generally slightly...
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Forgot I was supposed to update this when 1.4 came out lol.
Changes:
- Human costs now scale up...
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Extra options now available for firetuning AI strength. All options and how to change them...
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Has the difficulty changes from v9 + many more changes here, I went over most of them in this...
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- Hopefully AIs will upgrade their units ASAP now
- Small changes to some values.
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Update to be compatible with VP v1.0.1.
No other changes from v7.
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Changes:
- Slightly harder start, less era scaling.
- Lower unit production discount
- Higher...
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Updated with changes in the 7-1 update.
Also I finally got rid of that annoying city state...