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Better Unique Improvements 1.2

The first update didn't do much for balance, so we can do a bit more for civs that are struggling and UIs that are still mediocre.

Changes this version:
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Kurgan +1 culture with humanism
Château +2 gold with river adjacency
Mission +1 gold with Exploration and +1 gold with Colonialism
Sphinx +1 food on Floodplains
Fixed a few typos
Feedback has been pretty positive. Nothing stands out as broken, some are still a bit situational. They seem in a good place overall, which helps the AIs who'd spam their UI even with default yields. Keep the feedback coming.

Changes since 1.0:
Added 1 gold to Quarry
Mission: moved 1 faith from continental bonus to base yield
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