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Bojarian druzhinnik [from mod: 2016-10-05

Bojarian druzhinnik [from mod:

  1. PSYX
    It is the unique Rus unit of my mod...
    (Remake of bernie14's norman knight)
    Link to topic for this unit:
    http://forums.civfanatics.com/showthread.php?p=5867727#post5867727

    Animation:
    Code:
    		<UnitArtInfo>
    			<Type>ART_DEF_UNIT_BOJARIAN_DRUZHINNIK</Type>
    			<Button>,Art/Interface/Buttons/Units/Knight.dds,Art/Interface/Buttons/Unit_Resource_Atlas.dds,8,1</Button>
    			<fScale>0.42</fScale>
    			<fInterfaceScale>0.9</fInterfaceScale>
    			<bActAsLand>0</bActAsLand>
    			<bActAsAir>0</bActAsAir>
    			<NIF>Art/Units/Bojarian_Druzhinnik/knight.nif</NIF>
    			<KFM>Art/Units/Scenario/Companion_Cavalry/Companion_Cavalry.kfm</KFM>
    			<SHADERNIF></SHADERNIF>
    			<ShadowDef>
    				<ShadowNIF>Art/Units/01_UnitShadows/HorseShadow.nif</ShadowNIF>
    				<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
    				<fShadowScale>1.0</fShadowScale>
    			</ShadowDef>
    			<fBattleDistance>0.35</fBattleDistance>
    			<fRangedDeathTime>0.31</fRangedDeathTime>
    			<bActAsRanged>0</bActAsRanged>
    			<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
    			<AudioRunSounds>
    				<AudioRunTypeLoop/>
    				<AudioRunTypeEnd/>
    			</AudioRunSounds>
    		</UnitArtInfo>
    You can use it in mods, just give me the credit;)