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[BtS] JCityLimit: Controlling City Count 2016-10-05

This mod allows you to limit the maxium number of Cities each Civilization can have in each Era of the game. A new tag has been added to the CivilizationInfo xml file that allows you to set each Civilization's iCityCountLimit for each Era. It is also possible to set iCityCountLimit to -1 to remove the limit on Cities in that Era.

In addition to limiting the number of Cities allowed by Era, optional tags have been added to the Civilization Infos to allow you to limit what Terrain and Features will disallow Founding of a City for each Civilization.

Two new tags are also added to the WorldInfo xml file allowing you to set a value that the Era City Limit is mulitplied by and to set another value that is then added to the Era City Limit. This will allow a way to tie the Era City Limit to the Size of the Game's Map.

New options in the GlobalDefinesAlt.xml file will let you control how this mod handles the Conquest and Trade of Cities once the Era City Limit has been reached. Options will also allow you to keep the required number of Buildings for National Wonders to within reach. See the Mod API for details on each of the new GlobalDefines options.

Also, the ability to set indiviual Plots as not allowing City Founding is now possible, using Python. See the Mod API for the exact methods.

When playing a game, holding your Cursor over your Civilization's Flag on the Main Interface will now display your Current Era and your City Count Limit if there is one. Also the Pedia Page for Civilizations is modified to show the new info set by the mod.

Thread: JCityLimit Mod Discussion
Sources: http://forums.civfanatics.com/downloads.php?do=file&id=10114
Author
Jeckel
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