Terraforming, Forest Planting mod
for 3.17
current version: v1.1
date: 2009.05.09
Boyz and girlz!
Let me prezent you with the Terraforming and Forest Planting mod. Now you can shape the planet to your liking!
There's been numerous mods for terraforming and forest replanting, and I admit I borrowed ideas and code snipets from them.
This little modcomp will be integrated into my upcoming Quot Capita modpack, but I though you might like to try it as is (and I'll get some free testing for it)
Worker action
Cost: 10
Tech needed : Paper
Creates a Tree Nursery improvement, needs to be worked from a city to turn into a Forest
Elevate/Level Terrain
Worker action
Cost: 100
Tech needed : Plastics
A worker can create a hill on a flat terrain, or level a hill to flat land
Terraform
Worker action (consumes the worker)
Cost: 1000
Tech needed : Ecology
Creates a Terraforming imporvement (Biodome model by hrochland), needs to be worked to complete the terraforming process
Can turn:
Snow->Tundra->Plains->Grassland
Desert->Plains->Grassland
Grassland->Plains
Enjoy!
Thanks:
Terraforming mods out there!
Changelog
v1.1
- added different yield values to the "final"(only used for the implementation) improvement to help the AI
- also changed these "final" improvements to bGraphicalOnly. This only removes them from Civilopedia (I checked the SDK)
v1.0
- initial version
for 3.17
current version: v1.1
date: 2009.05.09
Boyz and girlz!
Let me prezent you with the Terraforming and Forest Planting mod. Now you can shape the planet to your liking!
There's been numerous mods for terraforming and forest replanting, and I admit I borrowed ideas and code snipets from them.
This little modcomp will be integrated into my upcoming Quot Capita modpack, but I though you might like to try it as is (and I'll get some free testing for it)
Features:
Forest PlantingWorker action
Cost: 10
Tech needed : Paper
Creates a Tree Nursery improvement, needs to be worked from a city to turn into a Forest
Elevate/Level Terrain
Worker action
Cost: 100
Tech needed : Plastics
A worker can create a hill on a flat terrain, or level a hill to flat land
Terraform
Worker action (consumes the worker)
Cost: 1000
Tech needed : Ecology
Creates a Terraforming imporvement (Biodome model by hrochland), needs to be worked to complete the terraforming process
Can turn:
Snow->Tundra->Plains->Grassland
Desert->Plains->Grassland
Grassland->Plains
Enjoy!
Thanks:
Terraforming mods out there!
Changelog
v1.1
- added different yield values to the "final"(only used for the implementation) improvement to help the AI
- also changed these "final" improvements to bGraphicalOnly. This only removes them from Civilopedia (I checked the SDK)
v1.0
- initial version