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[BtS] Wolfshanze 1850-1920 Enhancement Mod v2.85 2016-10-05

v2.85 updated 27 Oct 2008
for BtS v3.17
Main Download hosted at Game Front
Mirror Download hosted at Game Front


This mod is an enhancement to the base game play of Civ4 BtS, and should be used as a direct replacement for basic random games... it focuses greatly on several missing unit classes between the 1850s to the 1920s (between Ironclad Monitors and WWII-style battleships), including many new naval classes and full support for WWI units, including a full WWI air war. Nuclear explosions have been enhanced. Also, Hitler, Hirohito, Ho-Chi Minh, Cleopatra, Caligula & Kim Jong-il are now available to fight for or against for their respective civs. Three all-new civs have been added in the Austrian, Polish and Vietnamese empires. New flags for most nations enhance the look of many civs. Countless new unit graphics have been added, most of which are nation/ethnic-specific... very little has been changed in game mechanics, mostly new looks or filling the gaps in the progression of units. In-short, this mod will play much like vanilla Civ4... but it will look a lot better and offer you more choices in units and civs to use. This mod is for Civilization IV: Beyond the Sword.

New to the latest version:
Spoiler :
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New in v2.85
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Fixed "Pink Map" bug for Austrian Infantry
Fixed German Fallschirmjäger (Paratrooper) drop range to match default Paratroopers
Fixed Persian Scythe Chariot stats (no-longer gets defensive bonus)
Fixed Airliner Crash Event to only come after airports have been built
Updated/Modified Trafalgar Square to now require Military Science AND Astronomy
Updated/Modified Overwhelm Doctrine Event to include Cruisers and Subs
Hoplites now get free "Formation" promotion
Viet Cong no-longer get 2-movement... dropped-back-down to 1-movement
Castles now require "Feudalism" instead of "Engineering"
Swapped Chemistry and Military Science on the tech chart (along with some units) to make more sense
You can now no-longer "rush" Rifles by bypassing Grenadiers on the tech treee
Added new tech "Muskets" between Gunpowder and Military Science
Added Cog (Medieval naval transport)
Added Bombard (early gunpowder siege weapon)
Added Ronald Reagan as leader for America (new diplomacy music)
Added Emperor Meiji as leader for Japan
Added Emperor Napoleon III as leader for France
Added Vladimir Lenin as leader for Russia (new industrial-age diplomacy music)
Added Lech Walesa as leader for Poland (new diplomacy music)
New diplomacy music for Abe Lincoln (Battle Hymn of the Republic-based)
New construction movies for all seven world religion shrines
Tweaked several Age of Sail units' naval combat ratings and combat bonuses
Tweaked various transports (Ancient to Modern) to include AI routines for spies and missionaries
Korean Hwacha UU moved from Catapult to Trebuchet replacement with new unit stats
Air Superiority & Muskets Tech now get a new "quote reading" when discovered
Oxford University Movie gets new soundtrack (Pomp and Circumstance instead of a loud trumpet)
Destroyer & Pre-Dreadnought bombard rates tweaked
Missionaries can now enter rival territory

New models/skins for:
Leaderhead skins for Gandhi, Frederick, Bismarck, Mehmed II, Suleiman, Cyrus
Default Ironclad (Turreted) Battleship
European Explorer (now in team color)
European Industrial-Era Pikeman
Western-Sphere B-47 Jet Bomber
Soviet-Sphere Tu-16 Jet Bomber
Japanese Cannon
Japanese Rifleman
Japanese Cavalry
Japanese Machinegun


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New in v2.84
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Altered AI perception of MG use in field
Fixed bug with Khmer Axeman introduced in v2.83 (oops)
New Hitler LH model (improved by NikNaks)
New Random Resources Earth Scenario Maps (indicated with an "RR" in the map name)
Paratrooper drop range increased from 5 to 7 (same range as light bombers)
Machine Gunners, AT Infantry, SAM & Mobile SAM now in a new "Trench Unit" class
Infiltration Promotion added (+25% against Trench Units)
Urban Warfare promotion added for Gunpowder Units
City Raider promotions removed from Armor Units
Available promotions for Siege Units updated
Upgrade cost of Early Flyer to more modern aircraft fixed
Airport effects broken-up into two (cheaper) buildings: Airbase with Flight, Airport with Air Superiority
Harbormaster Quest fixed to effect all naval classes
Experienced Captain Event has been updated to include all new ship classes
Dreadnoughts will no-longer appear in the modern unit build que... Dreadnoughts can now upgrade to Battleships for an exhorbant cost

New models/skins for:
Team Color Rifleman (for some civs)
European Ancient Axemen (numerous)
American Medieval Set (v3.0)
American Paratrooper
Arabian MBT
Austrian Jäger
Babylonian MBT
Carthagenian Rifleman
Egyptian MBT
English Paratrooper
Ethiopian MBT
French Paratrooper
German Horseman (Ancient & Medieval)
German Axeman (Medieval)
German Swordsman (Ancient & Medieval)
German Protected Cruiser (Scharnhorst with gloss)
German Pre-Dreadnought (Brandenburg with gloss and damage states)
Japanese Marine
Korean Marine
Mali MBT
Persian MBT
Roman Infantry
Roman Marine
Roman Paratrooper
Roman AT Infantry
Roman SAM Infantry
Sumerian MBT
Vietnamese MBT
Viking Swordsman
Zulu MBT


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New in v2.83
************
New Wolfshanze Mod main-menu screen
Barrage promotion removed from all Submarines
Modern naval units now require a source of metal... no more building battleships out of wood!

New models/skins for:
Default Protected Cruiser (new Pallada with team color)
Default Pre-Dreadnought (newly skinned Canopus with team color)
Asian Triremes (Dragon Triremes now come in Green, Gold, Black, Blue & Red)
Asian Caravel (Dragon Caravels now come in Green, Gold, Black, Blue & Red)
Asian Galleon (Zheng He's Treasure Ship)
Mid-East Infantry
American Carrier (Essex reskinned)
Austrian Protected Cruiser
Austrian Pre-Dreadnought (Erzherzog Karl class)
Austrian Main Battle Tank (Leopard 1 reskin)
Babylonian Marine
Egyptian Marine
English Protected Cruiser
English Pre-Dreadnought (Canopus reskinned)
Ethiopian Cavalry
French Protected Cruiser (Gueydon class)
German Protected Cruiser (Scharnhorst class)
German Destroyer (improved Z-class)
German Battleship (improved Bismarck hull)
Greek Cannon
Greek Rifleman
Greek Cavalry
Meso Galleass
Meso Marine
Mongol Warrior
Mongol Axeman
Mongol Chariot
Mongol Crossbowman
Mongol Heavy Footman
Mongol Knight
Mongol Explorer
Mongol Fighter (I-16 reskin)
Ottoman Marine
Roman Protected Cruiser (Vettor Pisani class)
Russian Protected Cruiser (Aurora class)
Russian Pre-Dreadnought (Bronenosets smoke and ropes removed)
Sumerian Marine


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New in v2.82
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Fixed AI bomber bug (AI would not bomb if enemy fighters were on intercept)
Fixed fighter intercept animation bug (intercept animation was not showing)
Added BtS better AI 0.35 mod (enhanced AI routines)
Ethnic Unit Art for Ethiopians and Mali corrected
Updated to Ethnic Citystyles v1.04

New models/skins for:
Asian Galleass (Kobukson Animation now with cannons)
Meso-American Trireme
Mid-East Trireme (Dromon)
Austrian Dreadnought (Tegetthoff reskinned)
Ethiopian Jet Fighter (MiG-21)
German Pre-Dreadnought (Brandenburg new wood deck)
Japanese Dreadnought (Ise reskinned)
Ottoman Dreadnought (Moltke reskinned)
Polish Main Battle Tank (PT-91)
Roman Dreadnought (Cavour reskinned)
Roman Heavy Tank (Fiat P26/40)
Russian Main Battle Tank (T-90)
Vietnamese Jet Fighter (MiG-21)
Zulu Jet Fighter (MiG-21)


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New in v2.81
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Fixed flanking attacks for horse-units, gunships and subs
Fixed combat animation for Ancient Celtic and Ancient German Spearmen
Galleass animation fixed
Galley animation fixed
Asian Junk animations fixed
Corrected Ancient Norse and Russian city walls
Galleons now have a base movement of "3"
Base War Weariness Changed to "3" (BtS v3.13 was "5", v3.17 was "2")
Macemen now require Iron only (not choice of Iron or Copper)
Swordsman now requires Iron or Copper

New models/skins for:
Default Pre-Dreadnought (Charlemagne reskin)
Default Protected Cruiser (Olympia reskin)
Default Submarine
Asian Galley (Atakebune)
Asian Trireme (Dragon Ship)
Asian Galleass (Kobukson)
European Merchantman (replaces Galleon)
American Destroyer Escort
American Dreadnought (South Carolina reskin)
English Destroyer Escort
French Destroyer Escort
German Galleon
German Destroyer Escort
German Dreadnought (Helgoland reskin)
German Battleship (Bismarck reskin)
Japanese Destroyer Escort
Roman Destroyer Escort
Russian Destroyer Escort


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New in v2.80
************
Full support for v3.17 of BtS
Added new civ: Vietnam
Added new ancient units: Battering Ram & Capped Ram
Added new aerial scout units: Seaplane & UAV
Added Mussolini Leader for Rome
New graphics for Persian Darius I leader (no longer creepy)
New 36-Civ Earth scenario (includes Austria, Poland and Vietnam)
New flags for Mongolia
New flags for Poland
New Civilopedia button for the Celts
Civ colors "tweaked" for Holland and the Ottomans
Updated to Ethnic Citystyles v1.03 (new Polish & Russian citystyles)
Spanish Conquistador is now a replacement unit for the Explorer (stats changed)
Spain gets a new UU, the "Royal Galleon"
Submarines of all ages now get 1 to 2 First Strikes
Destroyers of all ages now get First Strike Immunity
Light Bomber animations updated to drops bomb when attacking
Increased volume of Austrian diplomacy/city music
Poland now has a new UB: Sejmik (replaces old UB)
Cost of Dreadnoughts and Battleships raised
Suryavarman II favorite religion changed to Hindu
"Fission" is no-longer an industrial-age tech... it's now "modern age".
Closed the "not industrializing" during industrial-age loop-hole in tech tree... need to at least get assembly-line before proceeding to modern-age techs
Grave's Pirate Mod included (Barbarian invasions from sea more likely)

Custom Gamecore DLL changes (BtS v3.17):
Full support for 40-civs in a single scenario
Solver's 0.19 Unofficial Patch Changes
Lt.Bob's Nuclear Fallout instead of desertification in Global Warming
Aerial Recon Missions can now be intercepted

New models/skins for:
American Dreadnought (South Carolina class)
Asian Galley (Dragon Galley)
Asian Trireme (Kobukson)
Austrian Medieval Warlord
Austrian Dreadnought (Tegetthoff class)
Byzantine Musketman
Byzantine Rifleman
Byzantine Machinegun
Celtic Archer
Celtic Axeman
Celtic War Elephant
Celtic Grenadier
Celtic Horseman
Celtic Knight
Celtic Longbowman
Celtic Heavy Footman
Celtic Scout
Celtic Spearman
Celtic Swordsman
Celtic Warrior
Celtic Gallic Warrior
English Battleship (KGV class)
English Modern Warlord/General (Montgomery)
German Medieval Spearman
German Heavy Footman
German Knight
German Medieval Warlord
German Destroyer (Z-Class)
German Heavy Cruiser (Graf Spee updated to v1.0)
Japanese Dreadnought (Ise class)
Japanese Carrier (Zuikaku class)
Ottoman Dreadnought (Moltke class)
Paddle Steamer (all nations)
Polish Medieval Warlord
Polish Modern Warlord
Roman Dreadnought (Cavour class)
Roman Marine
Roman Main Battle Tank (Ariete)
Roman Modern General updated to v2.0 (Beretta 35 added)
Russian Dreadnought (Borodino class)
Spanish Light Bomber (Ba.65)
Spanish Bomber (SM.79)
Viking Paratrooper


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New in v2.73
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Fixed CTD bug with Ottoman and Mongol civs in Industrial Age
Fixed CTD bug with Horse Whisperer event
Changed the music to Brandenburg Gate & Heroic Epic wonder movies
Fixed minor typo-bug with Trafalgar Square
Fixed minor typo-bug with Celt Empire
Updated to Ethnic Citystyles v1.02

New models/skins for:
African Modern Warlord (faceglow fixed)
American Fighter (P-38)
Byzantine Modern Warlord/General
Carthagenian Modern Warlord/General
Celtic Crossbowman
Celtic Rifleman
Celtic Fighter (P-47)
Egyptian Fighter (Hurricane)
Egyptian Light Bomber (Battle)
Egyptian Bomber (Lancaster)
English Longbowman
French Longbowman
German Heavy Cruiser (Graf Spee)
Meso-American Cannon
Roman Modern Warlord/General
Viking Modern Warlord


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New in v2.72
************
Hitler Leader received new AI routine
Francis I Leader received new AI routine
Custom music added for Austria Civ
Updated to Ethnic Citystyles v1.01
Fixed Heavy Hussar availability bug
Improved American Pre-Dreadnought animation... secondary turrets now rotate/fire
Improved German Pre-Dreadnought animation... central turret now rotates/fire
AI more-likely to use MGs for city defense
Early Tanks get a +25% attack vs MGs
Galleons and Privateers now have a light Bombard rate
Explorers can now attack & pillage (still have very weak attack)
New Wonder Movies for Brandenburg Gate and Trafalgar Square
New Wonder Movies for ALL the National Wonders

New models/skins for:
Asian Medieval Great General/Warlord
Austrian Chariot
Austrian Longbowman
Austrian Explorer
Babylon Jet Fighter (Mig21)
Carthagenian Marine
Carthagenian Paratrooper
Carthagenian SAM Infantry
Chinese Jet Fighter (Mig21)
Dutch Jet Fighter (F5)
Egyptian Jet Fighter (Mig21)
European Gunship (improved)
German Chariot
German Longbowman
German Caravel
German Galleon
German Frigate
German Ship of the Line
Greek Jet Fighter (F5)
Indian Jet Fighter (Mirage2000)
Ottoman Jet Fighter (F4)
Persian Jet Fighter (Mig21)
Polish Heavy Footman
Polish Musketman
Polish Grenadier
Polish Rifleman
Polish Cannon
Polish Fighter
Polish Jet Fighter (Mig21)
Portuguese Rifleman
Spanish Rifleman
Spanish Jet Fighter (F4)
Sumerian Jet Fighter (Mig21)
Viking Machine Gun
Viking Infantry
Viking AT Infantry
Viking Marine


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New in v2.71
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Corrected/fixed face-glow bug on Japanese General
Fixed CTD bug when human player attempted to build Polish Heavy Hussar

New models/skins for:
Austrian Opera House Unique Building (all-new model & button)
Polish Infantry


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New in v2.70
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Custom DLL removed for stability reasons, Custom DLLs now optional
Polish Civilization added w/custom units, sounds & music
New Civilization colors added/changed
Replaced Austrian Landsknecht (old Holy Roman UU) with new Jäger UU
Replaced Austrian Rathaus (old Holy Roman UB) with new Opera House UB
Replaced useless German Assembly Plant with Krupp Steel Works
Added Ethnic City Styles (thanks Geomodder)
Added Brandenburg Gate Wonder
Added Trafalgar Square Wonder
Added new (special) unit class... "Early Flyer"
Tech tree slightly altered... now impossible to bypass WWI units
Added "Anti-Air" upgrade ship promotion
New ship AA levels: DE-5%, Dread-5%, DD-20%, BB-25%, CA-30%
Reduce AA of Mech Inf to 10%
Added Cleopatra LeaderHead
Caligula LH updated to v3
Earth-map 34/35 player scenarios updated for custom city sets & Poland

New models/skins for:
African Warlord/General (Modern)
American Explorer
Austrian tank (Lt vz 38)
Babylon/Sumer Fighter (Iraqi Gladiator)
Carthagenian Cuirassier
European Gunship (Tiger Eurocopter)
French Submarine (Le Redoutable class)
German Submarine (VIIC)
German Warlord/General (Modern)
Indian Cuirassier
Japanese Cuirassier
Japanese Warlord/General (Modern)
Khmer Cuirassier
Korean Air Force
Meso Explorer
Ottoman Cuirassier
Ottoman Heavy Tank (Pz-IVG)
Polish Early Fighter (Albatros)
Russian Warlord/General (Modern)
Spanish Heavy Tank (Pz-IVG)
Spanish Fighter (Me-109)
Team Early Fighter (based on Sopwith Pup)
Team Early Bomber (based on Handley Page)
Viking Cuirassier
Viking Heavy Tank (Pz-IVG)

For a more detailed description of this mod:
Visit the Thread

"He learned, almost too late, that man is a feeling creature and, because of it, the greatest in the universe. He learned, too late for himself, that men have to make their own way, to make their own mistakes. There can't be any gift of perfection from outside ourselves. And, when men seek such perfection, they find there's only death, fire, loss, disillusionment, the end of everything that's gone forward. Men have always sought an end to toil and misery. It can't be given; it has to be achieved. There is hope, but it has to come from inside, from man himself."
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Author
Wolfshanze
Downloads
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Views
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