Buffed Anti-cavalry's abilities since I feel like they don't really counter Cavalry and that they are weak in general.
Features:
1. Increased Anti-Cavalry's innate bonus vs cavalry from +10 to +12.
2. Bug fix for Echelon. It now also works against ranged cavalry. Increased bonus from +5 to +7.
3. Increased Thrust's bonus from +5 to +7.
4. Increased Square's support bonus from 100% to 150%.
5. Schiltron also adds +5 when defending vs ranged attacks.
6. Redeploy includes faster movement on Woods, Rainforest, Marsh and Hills to work with Choke Points promotion
7. Choke Points also works on Forts. Increased the bonus from +7 to +10
8. Hold the Line now works with anti-cavalry including the promoted unit.
9. Bug fix for Strafe. Excludes Ranged Cavalry.
10. Bug fix for Tank Buster. Includes Ranged Cavalry.
Note: I highly recommend installing a Steam mod which lets Anti-cavalry apply Zone of Control to all units even to those that ignore ZOC like cavalry.
(Anti Cavalry Buff, Superior Zone of Control)
steamcommunity.com
Features:
1. Increased Anti-Cavalry's innate bonus vs cavalry from +10 to +12.
2. Bug fix for Echelon. It now also works against ranged cavalry. Increased bonus from +5 to +7.
3. Increased Thrust's bonus from +5 to +7.
4. Increased Square's support bonus from 100% to 150%.
5. Schiltron also adds +5 when defending vs ranged attacks.
6. Redeploy includes faster movement on Woods, Rainforest, Marsh and Hills to work with Choke Points promotion
7. Choke Points also works on Forts. Increased the bonus from +7 to +10
8. Hold the Line now works with anti-cavalry including the promoted unit.
9. Bug fix for Strafe. Excludes Ranged Cavalry.
10. Bug fix for Tank Buster. Includes Ranged Cavalry.
Note: I highly recommend installing a Steam mod which lets Anti-cavalry apply Zone of Control to all units even to those that ignore ZOC like cavalry.
(Anti Cavalry Buff, Superior Zone of Control)