Cities in Development (Obsolete)

Cities in Development (Obsolete)

  1. Update to v54

    JFD
    • Removed a rogue print statement.
    • Made some updates to the Civilopedia game concept entries.
    • Fixed an issue with the AI not receiving the correct amount of Food from Excess Health.
    • Fixed issue with tooltips and building improvements not working correctly.
    • Fixed some database issues when using CBO.
    • Added plot mouseover support for Golden Age Points, Great Admiral Points, and Great General points as yields.
    • Fixed Longhouse changes half-working with CBO.
    • Terrorists now base themselves off of Violence and Sabotage, Anarchists base themselves (once again) off Treason and Vandalism, and Saboteurs become Smugglers, basing off of Drug Abuse and Abduction. Thanks to Albie for thesuggestions.
    • Province indicator is now shown before the city name.
    • Removed the Development threshold bonus that Colonies received from their province level.
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