Cities in Development (Obsolete)

Cities in Development (Obsolete)

  1. Update to v58

    JFD
    • Various support added for SD: Ideals.
    • Fixed issue with Development values appearing in 10s on the map.
    • Buildings in the Right-hand panel are now sorted by "Districts." This is purely aesthetic, and can be toggled off in the user settings.
    • Slave Worker, Peasant, and Worker split is now disabled with the CBO.
    • Fixed TXT_KEY issue with Corporations Overview for CBO.
    • Added Civ VI style Build Charges, that is, Workers now build Improvements instantly, but are expended after several uses. Citizenship and Pyramids updated to give an additional Build. Same will be done for Reforms and Epithets in the next RtP update. As in Civ VI, Repairs are free, as are Routes. May be disabled in user settings. Optionally, removing Features does not take Charges but Turns.
    • Can no longer purchase Units as Slaves without the prerequisite Strategic Resources.
    • Fixed an issue preventing the floating text from appearing when a Slave Unit was purchased, indicating an increase in Resistance Sentiment.
    • Updated Province titles for the impending CulDiv update.
    • Added alpha icon to City State banner when Sukritact's Suzerainty is enabled.
    • For the sake of titles, the Capital is now treated like a State/Duchy.
    • Fixed an issue whereby the Levies Raised notification would fire for each city.
    • Reduced the Shackle cost per Era for the Slave Worker to 2 (from 5).
    • Added pages on Satellites and Build Charges to the CiD pedia section.
    • Added FortSuffix and FortPrefix tags to the Civilization_JFD_ColonialCityNames table, if you want to use something that overrides the 'Fort' designation.

    https://drive.google.com/file/d/0B2KfUlRX1owlQnFBb3JDVHlsZU0/view?usp=sharing
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