Cities no longer get a completely new name generated when they change owner.
When a city state is liberated, it will get it's original city state name back.
When a city is conquered by a major civ, there is a chance the new owner will change or add to the name (e.g. Oxford could become Kýrford if Norway captures it), or that the name will remain unchanged.
Default chance for the name change is 75%, but that can be changed in the CNG_UserOptions file if you want it to happen more or less often.
Also fixed a couple of accented letters which weren't displaying properly in-game.