Civ 6: Bilgewater Pirates (Gathering Storm & Rise and Fall & Vanilla)

Civ 6: Bilgewater Pirates (Gathering Storm & Rise and Fall & Vanilla) 2.0









This mod supports Rise and Fall, Gathering Storm expansion and Vanilla.

[Traits]
Bounty Hunter:
All Naval units receive +2 additional Movement. Gain +1 free Great Admiral points per turn.

Piracy Culture:
Units gain the ability to enter ocean tiles after researching Shipbuilding.

[Unique Units]
Royal Fortune:
Replaces Privateer. Has higher Ranged Strength and +1 additional Attack Range. After defeating an enemy, gains Gold as the enemy's Combat Strength.

Fortune Guards:
Replaces Musketman. Has higher Combat Strength than normal Musketman. After defeating an enemy, gains Gold as the enemy's Combat Strength.

[Unique Building]
Blueflame Port:
A building in place for Harbor.
Available at Mercantilism civic. Provides +4 Food, +2 Gold and +1 Housing.

[Agenda]
Make it Rain:
Likes civilizations with high gold income. Dislikes civilizations with low gold income.

Available at Steam Workshop: Click Here
Google Drive link: Click Here
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Author
CutesyGoddess
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More resources from CutesyGoddess

Latest updates

  1. 2.0 Update

    Updated for Gathering Storm expansion.
  2. Bugs fixed.

    Minor bugs fixed.
  3. Bugs fixed.

    Units embarking issue and some minor bugs fixed.
  4. 1.2 Update

    Added Citizens names, and new cities as well.
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