Civlization Trait:
An Unknowable Power
+100% Production if they have received a declaration of war in the past 10 turns.
Leader Trait:
Killer Instinct
All units receive +10 Combat Strength when attacking wounded units.
Leader Agenda:
Daughter of the Void
Hates barbarians. Likes civilizations that clear out barbarian outposts. Hates civilizations who declare surprise wars.
Unique Building:
Void Hall
A building unique to Void. Provides +1 Great work slot. May hold any kind of Great works and +2 Faith.
Unique Unit:
Void Seeker
Void unique Medieval era unit. They are able to capture enemy units that they defeated.
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