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v 1.01
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- Added a new scenario map: Kingdoms 1250AD. A medieval Europe scenario.
- The earth map has also got updated: I made it a little bit less stuffed (less cities at one square kilometer)...
- Changes to the game core and the XMLs are minimal: Plantation Slavery +2 coin now (was +1). Updated city specialists...
Note: the folder has moved to 'Mods/Europe'. So you can now remove the old one ('Mods/Europe2').
My plans are: To move this mod to BTS, so that I can afford more players. Then make a bigger earth map with a lot more civs...
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v 1.0
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A new scenario map and a mod, generally updated to support the scenario. The name Europe is a legacy, which is now related to the mod very little. I'm sorry.
Contains 1 scenario map: earth 1200 ad (crusades, discovering the new world, etc.) (128x64 size).
Updated WorldBuilder, CvGameCoreDLL, and XMLs.
Civ IV Vanilla version is assumed.
Extract the archive to CivilizationIV/Mods/
After the installation load "Europe2" ("Europe" for 1.01) from the mod list.
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TODO notes: Yeah, I know I should change the Spearman to appear only after the Bronze Working. This is in TODO list for the next version.
v 1.01
---------------------------------------
- Added a new scenario map: Kingdoms 1250AD. A medieval Europe scenario.
- The earth map has also got updated: I made it a little bit less stuffed (less cities at one square kilometer)...
- Changes to the game core and the XMLs are minimal: Plantation Slavery +2 coin now (was +1). Updated city specialists...
Note: the folder has moved to 'Mods/Europe'. So you can now remove the old one ('Mods/Europe2').
My plans are: To move this mod to BTS, so that I can afford more players. Then make a bigger earth map with a lot more civs...
---------------------------------------
v 1.0
---------------------------------------
A new scenario map and a mod, generally updated to support the scenario. The name Europe is a legacy, which is now related to the mod very little. I'm sorry.
Contains 1 scenario map: earth 1200 ad (crusades, discovering the new world, etc.) (128x64 size).
Updated WorldBuilder, CvGameCoreDLL, and XMLs.
Civ IV Vanilla version is assumed.
Extract the archive to CivilizationIV/Mods/
After the installation load "Europe2" ("Europe" for 1.01) from the mod list.
---------------------------------------
TODO notes: Yeah, I know I should change the Spearman to appear only after the Bronze Working. This is in TODO list for the next version.