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Civ V Acronyms and Terms (BNW)

Civ V List of Acronyms and Terms


Here's the revised War Academy List of Civilization V acronyms and terms -- originally compiled for the vanilla version of the game by binhthuy71, and now expanded to include terms from the Gods & Kings and Brave New World expansions. Hopefully, it will help everyone get a handle on the myriad of terms that we in the CivFanatics community love to use. This is a work in progress. Please feel free to suggest new items in the comments and we'll update the list as we go on.

Content list

Automatic Abbreviation Expander

A forum utility called 'ABBREX' (developed by user BandC) is available that automatically expands abbreviations that appear in its database (you can also add to the database). It is a Firefox/Chrome extension, and you can read about it here. Check it out here.

:c5influence: Game Play and Strategy Terms
  • 1 UpT - 1 Unit per Tile
  • Barbs - Barbarians
  • Beeline - Strategy of directing game play towards the earliest possible acquisition of a specific Technology
  • Camp - Barbarian encampment
  • CV - Culture victory
  • Diplo hit - Decline in relationship with another civ or civs caused by a player action
  • Dom - Domination victory
  • DoF - Declaration of Friendship
  • DoW - Declaration of War
  • DP - Defensive Pact
  • DV - Diplomatic victory
  • Expo - Expansion city (city other than your capital) or expansion site
  • FoW - Fog of War
  • HP - Hit Point(s) (measure of unit health following combat)
  • ICS - Infinite City Sprawl (or, to some, Infinite City Spam) - Strategy where as many cities as possible are built with minimum spacing between them (may also include adding cities via puppeting or annexing conquered cities)
  • IG - International Games (World Congress resolution)
  • LOS - Line of Sight
  • Milking the AI - Selling a one-off Resource or Resources to an AI civ when you know that either you’re about to lose the resource(s) to pillaging or loss of a city or that you’re going to DoW the AI in the next few turns. In either case, you have the AI’s Gold and the AI no longer has the resource(s).
  • MP - Movement Points
  • OCC - One City Challenge - Advanced Setup game play mode where the player can own only one city
  • Pillage-heal - Destroying an enemy tile improvement to earn gold and heal an injured unit (up to 25 HP)
  • Reload - Loading a saved game from an earlier turn, to replay one or more turns (not permitted in HoF or GOTM) (also referred to by some as "save scumming")
  • Reroll - Starting a new game with the same settings
  • REX - Rapid Early eXpansion, or founding many cities as quickly as possible
  • Rush or Hurry - To buy a unit or building with gold, or to accelerate production of a wonder, building or unit with a Great Engineer
  • Slingshot - To beeline to a specific tech using a free technology (e.g., building the GL to slingshot Philosophy, allowing you to build an early National College)
  • SS - Space Ship (science victory)
  • SV - Science victory
  • Tall - Using only a relatively small number of highly populated cities
  • TR - Trade route
  • TSL - True Start Locations, a game played on an Earth map with the respective civs starting in the locations where they are in real life (only available with mods)
  • Turtle - Using a military for defense only
  • UN - United Nations (successor to the World Congress)
  • VC - Victory Condition (science, diplomatic, culture, domination, or time)
  • WC - World Congress
  • WF - World's Fair (World Congress resolution)
  • Wide - Using a larger number of relatively lower population cities
  • XP - Unit eXPerience earned from combat
  • XP Farming - Engaging in combat with barbarians, City-States or other civs for the primary purpose of earning XP to promote units
  • ZoC - Zone of Control

:c5greatperson: Great Person Terms
  • Bulb - To acquire a technology instantly by using a Great Scientist, but also commonly used to describe the act of triggering the special ability of any Great Person (e.g., "bulb" a Great Artist to start a Golden Age, "bulb" a Great Engineer to hurry production of a building or wonder).
  • GA - Great Artist or Great Admiral (or Golden Age), depending on context
  • GAdm - Great Admiral
  • GE - Great Engineer
  • GG - Great General
  • GM - Great Merchant or Great Musician, depending on context
  • GMus - Great Musician
  • GP - Great Person or Great Prophet, depending on context
  • GPP - Great Person Points
  • GPr - Great Prophet
  • GS - Great Scientist
  • GW - Great Writer or Great Work (or Great Wall), depending on context
  • GWAM - Great Writer, Artist or Musician (collectively)
  • MoV - Merchant of Venice
  • Plant - Using a Great Person to create a unique tile improvement (e.g., planting a GS to form an academy)
  • Spawn - Appearance of a Great Person after accumulation of required levels of Great Person Points or (in the case of a Great Prophet) required levels of faith, or after completion of a particular wonder or adoption of a particular social policy or when buying a Great Person with faith (although the latter is most commonly referred to as "buying" the GP, rather than the GP "spawning")

:c5capital: Leader Nicknames
  • Cathy - Catherine (Russia)
  • Izzy - Isabella (Spain)
  • Kammy - Kamehameha (Polynesia)
  • Liz or Lizzy - Elizabeth I (England)
  • Monty - Montezuma (Aztecs)
  • Nappy - Napoleon (France)
  • Nebby or Babs - Nebuchadnezzar II (Babylon)
  • Pokey - Pocatello (Shoshone)
  • Rammy - Ramkhamhaeng (Siam) or Ramesses II (Egypt)
  • Ramky - Ramkhamhaeng (Siam) (less frequently used than Rammy)
  • Sully - Suleiman (Ottomans)
  • Teddy - Theodora (Byzantium)

:c5science: Technologies
  • AH - Animal Husbandry
  • BW - Bronze Working
  • CS - Civil Service
  • D&P - Drama & Poetry
  • HB or HBR - Horseback Riding
  • IW - Iron Working
  • PP - Printing Press
  • ST - Scientific Theory
  • TW -The Wheel

:c5strength: Units
  • Armored Unit - A unit class consisting of Landship, Tank, Modern Armor and Giant Death Robot
  • Arty - Artillery
  • CA - Camel Archer (Arabian unique unit, replaces Knight) or Chariot Archer
  • Cat - Catapult
  • CB - Composite Bowman
  • CC or Comp Cav - Companion Cavalry (Greek unique unit, replaces Horseman)
  • CKN - Chu-ku-no (Chinese unique unit, replaces Crossbowman)
  • GDR - Giant Death Robot
  • LS - Long Swordsman
  • MA - Modern Armor
  • MI - Mechanized Infantry
  • Melee Unit - Any unit that engages in combat with an adjacent unit where both parties are damaged, such as a Warrior.
    Note: As a technical matter, in game, the term "melee" only refers to pre-Gunpowder, non-ranged units (e.g., swordsmen and pikemen are "melee" units, while riflemen and tanks are not), but because all non-ranged units (including riflemen and tanks) engage in "melee-like" (i.e., non-ranged) attacks, "melee unit" has, in common use, acquired a broader meaning.​
  • Ranged Unit - Any unit that engages in ranged combat, such as an Archer, CB or Keshik
  • Siege Unit - Ranged units with a vs. city bonus, specifically Catapult, Trebuchet, Cannon, Artillery and Rocket Artillery
  • SotL - Ship of the Line (English UU, replaces Frigate)
  • XB or XBows - Crossbowman

Buildings and National Wonders
  • CH - Courthouse
  • EIC - East India Company
  • Granny - Granary
  • GT - Grand Temple
  • HE - Heroic Epic
  • Lab - Research Lab
  • LH - Lighthouse
  • MPM - Mud Pyramid Mosque
  • NC - National College
  • NE - National Epic
  • NIA - National Intelligence Agency
  • NVC - National Visitor Center
  • Uni - University

:c5culture: World Wonders
  • AW - Angkor Wat
  • CI - Chichen Itza
  • CR - Cristo Redentor
  • ET - Eiffel Tower
  • FP - Forbidden Palace
  • GL - Great Library
  • GLH - Great LightHouse
  • GMD - Great Mosque of Djenne
  • GW - Great Wall
  • HG - Hanging Gardens
  • HS - Hagia Sophia
  • ISS - International Space Station
  • LToP - Leaning Tower of Pisa
  • MoH - Mausoleum of Halicarnassus
  • ND - Notre Dame
  • PT - Porcelain Tower
  • SC - Sistine Chapel
  • SH - StoneHenge
  • SOH - Sydney Opera House
  • SoL - Statue of Liberty
  • SoZ - Statue of Zeus
  • TA - Terracotta Army
  • ToA - Temple of Artemis

:c5happy: Miscellaneous Terms and Acronyms
  • AA - Anti-aircraft
  • AI - Artificial Intelligence - the computer programming that "plays" non-human-directed civs
  • Beakers - Units of science
  • BNW - The Brave New World expansion of the game (as patched)
  • BpT - Beakers per Turn
  • CoD - Carpet of Doom - referring to an area of the map that is "carpeted" with enemy units (units occupying every tile)
  • Civ - Civilization
  • CpT - Culture per Turn
  • CR - Collective Rule (social policy)
  • CS - City-State or Combat Strength
  • DF - Desert Folklore (pantheon belief)
  • DLC - DownLoadable Content
  • Finisher - The policy benefits obtained by completing a social policy tree
  • FoY - Fountain Of Youth
  • FpT - Faith per Turn
  • FT - Free Thought (social policy)
  • G&K - The Gods & Kings expansion of the game (as patched)
  • GA - Golden Age
  • GBR - Great Barrier Reef (natural wonder)
  • Goody Hut - Ancient ruin (provides certain bonuses when first explored)
  • GOTM - Game of the Month
  • GotS - God of the Sea (pantheon belief)
  • GpT - Gold per Turn
  • Hammers - Units of production
  • HoF - can refer to the in-game repository of game results or, at CivFanatics, the Hall of Fame
  • IP - Itinerant Preachers (enhancer belief)
  • KSM - King Solomon's Mines (natural wonder)
  • LP - Let's Play: A game recorded as a video and presented online
  • Lux - Luxury resource
  • MotG - Messenger of the Gods (pantheon belief)
  • MP - Multiplayer game
  • NW - Natural Wonder(s) or National Wonder(s), depending on context
  • OB - Open Borders
  • OP - Overpowered (on forums, OP also refers to 'opening/original poster' or 'opening/original post')
  • Opener - The first policy in a social policy tree, taken by "opening" the tree
  • Pop - Population
  • RA - Research Agreement
  • Rat or Rati - Rationalism (social policy)
  • RNG - Random Number Generator (often used when bemoaning a seemingly random or unexpected result - i.e., blaming "the RNG")
  • RT - Religious Texts (enhancer belief)
  • SoD - Stack of Doom (Note: the SoD is obsolete in CiV with its implementation of 1 UpT)
  • SP - Single Player or Social Policy, depending on context
  • SS - Sacred Sites (reformation belief)
  • TP - Trading Post
  • TpT - Tourism per Turn
  • Tree - Set of social policies appearing under a separate heading (e.g., Tradition policy tree, Piety policy tree)
  • UA - Unique Ability - Civ-specific ability
  • UB - Unique Building - Civ-specific building
  • UI - Unique Improvement - Civ-specific tile improvement
  • UU - Unique Unit - Civ-specific unit
  • Vanilla - The original, as-sold version of the game (as patched)
  • WLKD or WLTKD - We Love the King Day (+25% growth in city for 20 turns)
  • WOTAW - Wonders Of The Ancient World DLC

Note: Amended from vanilla Civ V List of Acronyms and Terms article by binhthuy71.
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Really well done, though it has more than a smattering of slang.
I think Horses should be mentioned in the explanation of Melee.
And maybe a term for units that can retreat when attacked.
Wonderful resource for newbies and veterans alike!
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