As I posted before this update, we can now add compatibility onetime shot in modbuddy. Nevertheless, I maintain the compatibility adding to modinfo, for you to use. If you don't want to use at all you now can delete ModinfoPaths.txt, and will not bother anymore.
But I add a new feature, I am tired of triplicating <Players> and <PlayerItems> for selection screen expansion compatibility of your modded CIVS. And when I make a modification in a little thing here we go again. So now you can add all your config data (containing <Players> and <PlayerItems>) files and after moddbuddy build, run the same external executable. If already added does nothing.
You simply add your files in ConfigPaths.txt (once more if you don't want this feature delete txt file). If compatibility for some items is already added does not add again.
CIV6 GS, <Players> and <PlayerItems> XML ONLY, add compatibility automatically (for multiple mods!) V1.2
Makes MODS compatible after R&F & GS expansion