CivilizationV Improved Mod (BNW)

CivilizationV Improved Mod (BNW) 3

- Description: Improves all aspects in game, especially the lack of money problem and the lack of production on islands.


Changes v.1:


- Market gives +1 gold on river tiles.

- Lighthouse gives +2 food on water, Harbor +2 production and Seaport +2 gold.

- Because of Seaport, you can obtain more gold on water trade routes.

- Market, Bank and Stock Exchange give +3, +5 and +8 gold and each 25% yield.

- Happiness buildings give +4 instead of +2.

- Adjusted leaders flavors.

- Adjusted policies to make each one worthy.

- Beliefs give +2 yield instead of +1.

- Farms can be built on tundra and desert.

- Settlers and Workers have 3 movement.

- Scout has 3 movement.

- Religious units and Great people have 4 movement.

- Units heal 20/turn in friendly teritory, 15 in neutral and 10 in hostile.

- The minimum war duration is 10 turns.

- The denunciation expiration time is 30 turns, instead of 60.

- Barbarians are less aggressive.

And other small changes.


Changes v.2:


- Leaders are less sensitive to friends denunciations.

- Lumber mills can be build on jungle.


Changes v.3:


- Smarter AI.

- Updated buildings.

- Unhappiness per city is 3 and per captured city is 6.

- The policy which reduce their cost on multiple cities is now -50% instead of -33%.


- Requires: Both expansion packs.


- Installation: Copy over in the game's installation folder.


- Other recommended mods:

Civilization IV Diplomatic Features
InfoAddict
More luxuries
SmartAI
Yet (not) another map pack.
Author
Adrian75
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