CivilizationVI Improved Mod (GS)

CivilizationVI Improved Mod (GS) 2.1

- Description: Improves all aspects in game, especially the lack of production on islands.


Changes v.1:


- Fishing boats: 2 production at each Cartography and Plastics.

- Offshore wind farm is now at Composites.

- Lighthouse gives +2 food on coastal.

- Farms can be built on tundra and desert.

- 2 more charges instead of 1 for builder at the Builder governor.

- Settler and Builder have 3 movement.

- Scouts have 3 movement and 3 sight.

- Infantry and Artillery don't have oil maintenance.

- Food market and Shopping mall aren't exclusive.

- The 2 policies which grant loyalty give 7 each.

- End techs and civics are not hidden.

And other small changes.


Changes v.2:


- 1 adjacent farm instead of 2 required for +1 food.

- Seasteads and Mitigation give 2 victory points each instead of 1.

- Unique improvements give +3 yield instead of +1.

- Power improvements give 3 instead of 2.

- Updated policies to make each one worthy.


Changes v.2.1:


- Beliefs give +2 yield instead of +1.


- Requires: Both expansion packs.


- Installation: Copy over in the game's installation folder.


- Other recommended mods:

2X Natural wonders
AI
Civitas resources
Even more reports
Resourceful
Scrambled maps
Truly abundant resources
Wonder tweaks
Author
Adrian75
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