Here is beta1p10 of civIV RFRE for Warlords. This version focuses on bug fixes and economic stabilization. City growth is slower.
Rise and Fall of the Roman Empire is an attempt to follow history where possible. It is based on the civIII verion of RFRE, but with python scripting much more detail can be included. For example, Hannibal's army will attempt to take over most of Italia.
Art comes from anywhere I could find it Some button art was converted from civIII RFRE, and all units come from the downloads database, TAM, Amra's, TR, SPQR, and even a few of my own modifications. Specific credit is given in the releaseNotes.txt file.
If you are new to RFRE it is highly recommend you read the FAQ:
http://forums.civfanatics.com/showthread.php?t=183804
Parts are also available in-game in the Concepts section.
There are 4 private maps/scenarios:
* 275BC is the "full game". Although other civs than the Romans can be selected, it is only for debug purposes. RFRE is all about the Roman Empire!
* 200AD can actually be played as other civs, but this hasn't been tried much. Play it for 50 turns (to 300AD) to experience the Crisis of the Third Century. During this period:
- the economy collapsed
- Gaul/Hispania/Britania seceded to form the "Gallic Empire"
- the Palmyrene Empire seceded
- Moors invaded Aegyptus
- Germanics invaded Italia (Galia Cisalpinia really)
- The "Plague of Cyprian" (most likely smallpox) devastated the population
* 400AD is right after Theodosius split the empire, and right before the dam burst! Play as the ERE or WRE. Note that most barbarian alliances are with the WRE no matter who researches them.
* 500AD: Despite the collapse of the WRE, the ERE is in a good position to retake important land. This scenario still needs work, but is playable.
Notes:
* This mod uses a 48 civ dll. There are 5859 plot in the map. This makes it on the slow side in terms of performance (unless you regularly play RoM, in which case it will seem very fast!).
* The archive is in 7zip format (http://www.7-zip.org/download.html, WinRar will also work, and possibly others), and it is in a single file (49 megs).
* The only language currently supported is English. Other languages will crash immediately due to missing text.
* For more recent content credit (eg art) see the Mods\RFRE.beta1p10\releaseNotes.txt file
* DELETE any previous version prior to unzipping the latest major version! Previous savegames are not compatible!
Here are the latest release notes:
Other downloads:
"Beyond Roman Glory" modmod (art + music + pedia changes) by Ajidica http://www.filefront.com/14998591/Civ4RFRE-BRG.rar/
Filefront download mirror: http://www.filefront.com/14985477/RFRE.beta1p10.7z/
Latest rfre.py: http://forums.civfanatics.com/showpost.php?p=8667938&postcount=885 The main changes are to align the 4th century techs so the game won't CTD due to these (ie if a WRE tech is reached, but WRE does not exist yet).
Rise and Fall of the Roman Empire is an attempt to follow history where possible. It is based on the civIII verion of RFRE, but with python scripting much more detail can be included. For example, Hannibal's army will attempt to take over most of Italia.
Art comes from anywhere I could find it Some button art was converted from civIII RFRE, and all units come from the downloads database, TAM, Amra's, TR, SPQR, and even a few of my own modifications. Specific credit is given in the releaseNotes.txt file.
If you are new to RFRE it is highly recommend you read the FAQ:
http://forums.civfanatics.com/showthread.php?t=183804
Parts are also available in-game in the Concepts section.
There are 4 private maps/scenarios:
* 275BC is the "full game". Although other civs than the Romans can be selected, it is only for debug purposes. RFRE is all about the Roman Empire!
* 200AD can actually be played as other civs, but this hasn't been tried much. Play it for 50 turns (to 300AD) to experience the Crisis of the Third Century. During this period:
- the economy collapsed
- Gaul/Hispania/Britania seceded to form the "Gallic Empire"
- the Palmyrene Empire seceded
- Moors invaded Aegyptus
- Germanics invaded Italia (Galia Cisalpinia really)
- The "Plague of Cyprian" (most likely smallpox) devastated the population
* 400AD is right after Theodosius split the empire, and right before the dam burst! Play as the ERE or WRE. Note that most barbarian alliances are with the WRE no matter who researches them.
* 500AD: Despite the collapse of the WRE, the ERE is in a good position to retake important land. This scenario still needs work, but is playable.
Notes:
* This mod uses a 48 civ dll. There are 5859 plot in the map. This makes it on the slow side in terms of performance (unless you regularly play RoM, in which case it will seem very fast!).
* The archive is in 7zip format (http://www.7-zip.org/download.html, WinRar will also work, and possibly others), and it is in a single file (49 megs).
* The only language currently supported is English. Other languages will crash immediately due to missing text.
* For more recent content credit (eg art) see the Mods\RFRE.beta1p10\releaseNotes.txt file
* DELETE any previous version prior to unzipping the latest major version! Previous savegames are not compatible!
Here are the latest release notes:
Spoiler :
Other downloads:
"Beyond Roman Glory" modmod (art + music + pedia changes) by Ajidica http://www.filefront.com/14998591/Civ4RFRE-BRG.rar/
Filefront download mirror: http://www.filefront.com/14985477/RFRE.beta1p10.7z/
Latest rfre.py: http://forums.civfanatics.com/showpost.php?p=8667938&postcount=885 The main changes are to align the 4th century techs so the game won't CTD due to these (ie if a WRE tech is reached, but WRE does not exist yet).