* New Texture Import feature under Further Actions tab: Can import textures to Civ 6 dds/tex format from dds, tga, png or jpg formats. The resultant .dds and .tex files will be created in a subfolder called Textures. There is a batch feature for converting all the textures in a folder.
Be aware that the outputted textures for some Texture Classes do not work correctly with the game. If you have any problems with a given Texture Class then use the Firaxis Asset Editor to import them as previously. Most common full colour Texture Classes including UserInterface, *_BaseColor and StrategicView_* seem to work fine.
3D Graphics Tool for Civilization 6