About:
Scifi crossover (Star Trek, Star Wars, Babylon 5, Battlestar Galactica & more) space modpack by Tom Choinski.
Mod files rescued from Apolyton backups and repacked in 7zip by Blake. Successfully tested in Civ2 MGE. Also there was no Title.gif so Blake added one for fun.
File added to this area as part of Blake's lost scenario/mod files restoration & cataloging project which can be found here:
https://forums.civfanatics.com/thre...o-doom-b5-strek-swars-sgate-homm-more.657278/
Browse other Civilization 2 scenarios & mods in the collection here:
https://forums.civfanatics.com/tags/civilization-2-mod/
https://www.moddb.com/tags/civilization-2-mod
https://archive.org/search.php?query=subject:Civ2ModCollection&sort=titleSorter
Join the Civilization 2 Scenario League at CivFanatics here:
https://forums.civfanatics.com/forums/civ2-scenario-league.428/
Original Description/Intro:
CIVSPACE was designed to be either a stand-alone game or a tool to
design space-related scenarios. I had a lot of fun designing it and
hope die-hard science fiction fans will get all the references hidden
the game. Even though the graphics have changed, the game still follows basic CIVII conventions.
LAND terrain now translates into any "star square" (stars, asteroids, nebula)
SEA terrain translates into DEEP SPACE
AIR units translate as HYPERSPACE
The game was designed with the GALAXY map in mind. I have not attampted to play the game with other maps. You may wish to view the map without the civspace graphics to see the relationship between "Land" and "Sea" terrain.
PLAY THE GAME AT YOUR OWN RISK!!!
As always, BACKUP your civ files before playing.
enjoy!
Screenshots:
Scifi crossover (Star Trek, Star Wars, Babylon 5, Battlestar Galactica & more) space modpack by Tom Choinski.
Mod files rescued from Apolyton backups and repacked in 7zip by Blake. Successfully tested in Civ2 MGE. Also there was no Title.gif so Blake added one for fun.
File added to this area as part of Blake's lost scenario/mod files restoration & cataloging project which can be found here:
https://forums.civfanatics.com/thre...o-doom-b5-strek-swars-sgate-homm-more.657278/
Browse other Civilization 2 scenarios & mods in the collection here:
https://forums.civfanatics.com/tags/civilization-2-mod/
https://www.moddb.com/tags/civilization-2-mod
https://archive.org/search.php?query=subject:Civ2ModCollection&sort=titleSorter
Join the Civilization 2 Scenario League at CivFanatics here:
https://forums.civfanatics.com/forums/civ2-scenario-league.428/
Original Description/Intro:
CIVSPACE was designed to be either a stand-alone game or a tool to
design space-related scenarios. I had a lot of fun designing it and
hope die-hard science fiction fans will get all the references hidden
the game. Even though the graphics have changed, the game still follows basic CIVII conventions.
LAND terrain now translates into any "star square" (stars, asteroids, nebula)
SEA terrain translates into DEEP SPACE
AIR units translate as HYPERSPACE
The game was designed with the GALAXY map in mind. I have not attampted to play the game with other maps. You may wish to view the map without the civspace graphics to see the relationship between "Land" and "Sea" terrain.
PLAY THE GAME AT YOUR OWN RISK!!!
As always, BACKUP your civ files before playing.
enjoy!
Screenshots:
