Resume
Analyse, learn, progress with this tool by replaying your game and look over your opponent strategies.
Load one or multiple saves and explore the state of the turn.
Instruction
Menu -> Open if you want to load a single save
Menu -> Open Directory and select a folder. If you want to look at your whole game, setup your game by saving each turn and load the auto (located usually at "..Document\My Games\Sid Meier's Civilization VI\Saves")
Current Features
- Map (tiles with terrain, natural wonders, resources ...)
- Units (position, health, level, army, ...)
- Cities (position, health, border, walls, yields, population, governor, ...)
- Districts and wonders (position)
- Leaders and true colors
- Minimap
- Science and culture tree (to be updated to correspond to game's one)
- Religions and pantheons
- City States and emissaries
- Fog of war (click on a leader in resume to select vision of this player)
- Great persons
- Governments and policies
- Roads
- Era and ages
Future Features
- Diplomacy
- Strategic resource
- Yields in tile
Disclaimer
To avoid cheating in multiplayer games, if your save is too recent it won't load. Please wait a little bit and retry later.
Although it has been tested in dozens of games, it is still in alpha and there may be parsing bugs. If it happens please send me the save in error !
Acknowledgment
A special thanks to Vodairo for its wonderful game engine and for his answers to my many questions.
Analyse, learn, progress with this tool by replaying your game and look over your opponent strategies.
Load one or multiple saves and explore the state of the turn.
Instruction
Menu -> Open if you want to load a single save
Menu -> Open Directory and select a folder. If you want to look at your whole game, setup your game by saving each turn and load the auto (located usually at "..Document\My Games\Sid Meier's Civilization VI\Saves")
Current Features
- Map (tiles with terrain, natural wonders, resources ...)
- Units (position, health, level, army, ...)
- Cities (position, health, border, walls, yields, population, governor, ...)
- Districts and wonders (position)
- Leaders and true colors
- Minimap
- Science and culture tree (to be updated to correspond to game's one)
- Religions and pantheons
- City States and emissaries
- Fog of war (click on a leader in resume to select vision of this player)
- Great persons
- Governments and policies
- Roads
- Era and ages
Future Features
- Diplomacy
- Strategic resource
- Yields in tile
Disclaimer
To avoid cheating in multiplayer games, if your save is too recent it won't load. Please wait a little bit and retry later.
Although it has been tested in dozens of games, it is still in alpha and there may be parsing bugs. If it happens please send me the save in error !
Acknowledgment
A special thanks to Vodairo for its wonderful game engine and for his answers to my many questions.