CivVIReplay

CivVIReplay 1.3 (Beta)

Feature:
- strategic resources
- reorder yields
- district stats

Fix :
- fix parsing in ffa
Add stats : Goodyhuts and hardtechs
Add era and commemoration
Fix issue with cities health
Fix graphical issue (Thanks to Vodairo and Banipouz) with GeForce 10 series
- Add road and railroads
- Fix janissary
- Fix policies
- Fix wonder on free city
- add crash dump
- add policy panel (with government)
- add military strength and clean resume window
- fix zoom
- add religion lens
- add pillage of districts and improvments
- add vulkan error log
- add great person panel
- update visibility with teammates
- fix Magnus <--> Liang
Add religion panel with beliefs and pantheon
Fix some parsing bugs
Fix governors position on foreign cities (Amani....)
- Add lenses with shortcut : Continent (2) Appeal (3)
- First attempt to have cultural and tech trees (will be upgraded one day)
- Minor improvements
- Fix parsing issues with firaxis update. This version is working only with post firaxis update saves.
- Improve parsing error resilience
- New feature : click on a leader to see from its point of view (with fog of war). Add option to update minimap with fog of war
- Districts in construction are now transparent
- Add turns to next tech/dogme
- Keep the location of your last loading between sessions
Fix parsing error with unitoperation COASTAL_RAID
Parse error china with stonehenge (something related to an holysite)
- Round map : scrolling from right to left. There are no horizontal end of world anymore.
- Techs and dogmes currently searched by players
Fix some parsing errors with Portugal inside the game
Top Bottom