[NOPARSE]Requires G&K[/NOPARSE]
adds a new Improvement "Colony" it acts like the G&K Citadel but doesnt need to be build near your boarders its built by a Worker with "Economics" tech.
Pedia: Colonie's act like Citadels they will Culture Bomb with one Tile radius but with the ability to be build outside borders so you can achieve a zone of Control on Resources without having to build a City on a unprofitable place or to just occupy a specific place in the world for Future use.
now Consumes the Worker when built.
adds a new Improvement "Colony" it acts like the G&K Citadel but doesnt need to be build near your boarders its built by a Worker with "Economics" tech.
Pedia: Colonie's act like Citadels they will Culture Bomb with one Tile radius but with the ability to be build outside borders so you can achieve a zone of Control on Resources without having to build a City on a unprofitable place or to just occupy a specific place in the world for Future use.
now Consumes the Worker when built.