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Community Bugfixes Extended 1.3

Does various small fixes to deal with some bugs in the vanilla game. Works on top of the Community Bugfix mod, but does not depend on it. Happy for feedback on other bugs that need fixed, I can take a look and see if they are fixable in the database.

Always:
- Fixes the free Town pop Expansionist Attribute retriggering per age (credit to @bumpyglint)
- Fixes Terracotta Army free Commander retriggering per age (credit to @bumpyglint)

Exploration:

- Fixes Incense so it buffs the production of Missionaries
- Fixes Naval pillaging breaking on researching Shipbuilding II. It should also fix the loss of movement on naval units caused by that.
- Adds naval Tag to Ottru so that it doesn't get affected by the naval pillage bug fixed in the above.
- Adds the Iron giving Combat Strength to Ranged units that is mentioned in loc
Modern:
- Fixes Erdene Zuu and Hale O Keawe retriggering culture yields on start of Modern

WISHLIST:

Known Bugs I can't seem to fix:

- Stacking Gold bonus on Bridges from Economic Suzerain
Author
Smayo
Downloads
2,182
Views
5,829
First release
Last update

Ratings

4.67 star(s) 3 ratings

More resources from Smayo

Latest updates

  1. Rolls back buggy bugfixes. Amphibious works on Rivers, Diplomatic Tags correctly applied.

    The Commander free Promotion and Free town pop Attribute fixes were too buggy and so have been...
  2. (Hotfix) Stops Shipbuilding II breaking without Community Bugfix

    A requirement was wrong in this mod for Shipbuilding II that prevented land military units going...
  3. Adds missed Iron Ranged change

    Forgot to add the Iron change for Exploration Ranged, fixed
  4. Fixes modifier Retriggers per Age (Like Terracotta Commanders, Erdene Zuu Culture) and Misc fixes

    Exploration: - Adds naval Tag to Ottru so that it doesn't get affected by the naval pillage bug...
  5. Hotfix: Leiomano bug preventing Exploration start

    Leiomano loc update entry was causing some issues due to load order problems. Fixed now.
  6. Machu Pichu, Brihadeeswarar adjacencies Modern fix, Stone Head Modern fix, Leiomano LOC fix

    Exploration: - Fixes the LOC for the Leiomano incorrectly stating it gains Culture on kills...

Latest reviews

Causes a database validation bug at the moment, took me a little bit to track it down. Confirmed it occurs with this mod enabled regardless of the status of the base Bugfixes mod, and does not occur with this mod disabled. Here's the log:

[2025-09-05 22:59:46] [frontend]: Validating Foreign Key Constraints...
[2025-09-05 22:59:46] [frontend]: Passed Validation.
[2025-09-05 22:59:46] [localization]: StartupErrorMessages.xml
[2025-09-05 22:59:46] [localization]: Database XML root elements must start with either <Database> or <GameEffects>.
[2025-09-05 22:59:46] [localization]: Validating Foreign Key Constraints...
[2025-09-05 22:59:46] [localization]: Passed Validation.
[2025-09-05 22:59:46] [FullTextSearch]: Initializing FullTextSearch
[2025-09-05 22:59:46] [HallofFame]: Database found. Checking versions...
[2025-09-05 22:59:46] [HallofFame]: Database is up-to-date!
[2025-09-05 22:59:46] [HallofFame]: UpdateAggregateDataPoints took 0.000534 seconds.
[2025-09-05 22:59:47] [frontend]: Validating Foreign Key Constraints...
[2025-09-05 22:59:47] [frontend]: Passed Validation.
[2025-09-05 22:59:48] [HallofFame]: UpdateAggregateDataPoints took 0.054325 seconds.
[2025-09-05 22:59:49] [localization]: Rebuilding database.
[2025-09-05 22:59:49] [localization]: StartupErrorMessages.xml
[2025-09-05 22:59:49] [localization]: Database XML root elements must start with either <Database> or <GameEffects>.
[2025-09-05 22:59:49] [frontend]: Rebuilding database.
[2025-09-05 22:59:50] [frontend]: Validating Foreign Key Constraints...
[2025-09-05 22:59:50] [frontend]: Passed Validation.
[2025-09-05 22:59:50] [HallofFame]: UpdateAggregateDataPoints took 0.038980 seconds.
[2025-09-05 23:00:05] [localization]: Rebuilding database.
[2025-09-05 23:00:05] [localization]: StartupErrorMessages.xml
[2025-09-05 23:00:05] [localization]: Database XML root elements must start with either <Database> or <GameEffects>.
[2025-09-05 23:00:12] [gameplay] ERROR: FOREIGN KEY constraint failed
[2025-09-05 23:00:12] [gameplay] ERROR: FOREIGN KEY constraint failed
[2025-09-05 23:00:12] [gameplay]: Validating Foreign Key Constraints...
[2025-09-05 23:00:12] [gameplay] ERROR: Invalid Reference on RequirementSetRequirements.RequirementId - "ASHOKA_ALT_MOD_CAPTURED_SETTLEMENT_PRODUCTION_SUBJECT_REQUIREMENTS_1" does not exist in Requirements
[2025-09-05 23:00:12] [gameplay]: Failed Validation.
[2025-09-05 23:00:15] [gameplay]: Rebuilding database.
[2025-09-05 23:00:15] [localization]: Rebuilding database.
[2025-09-05 23:00:15] [localization]: StartupErrorMessages.xml
[2025-09-05 23:00:15] [localization]: Database XML root elements must start with either <Database> or <GameEffects>.
[2025-09-05 23:00:17] [frontend]: Rebuilding database.
[2025-09-05 23:00:18] [frontend]: Validating Foreign Key Constraints...
[2025-09-05 23:00:18] [frontend]: Passed Validation.
[2025-09-05 23:00:19] [HallofFame]: UpdateAggregateDataPoints took 0.042165 seconds.
Thanks for doing this! I installed the most recent version of this mod with the most recent version of Civ 7 1.2.1 and I am still having the issue where Shipbuilding II ruins the Ottru naval commander unit's movement points down to 3. Any ideas on what I may be doing wrong? I did go back to an earlier save game before I researched Shipbuilding II. Thanks!
Smayo
Smayo
Odd, I replied here and we can hopefully diagnose the cause. https://forums.civfanatics.com/threads/slothoths-assorted-mods.698202/#post-16831844
looks like "Fixes the free Town pop Expansionist Attribute retriggering per age" works in a such way that this attribute just don't trigger at all when unlocked for the first time in the Exploration. In a different game in Modern worked
Smayo
Smayo
hmmm. When did you unlock it in Exploration, was it Turn 1?
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