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Confederate Civilization 1.3

adds a new playable civilization: Confederate States of America

  1. Shiggs713
    The Confederate States of America, led by President Jefferson Davis.

    Leader Trait: Champion of Slavery
    Benefit: Plantations receive:
    +2 Gold and +1 Culture for Cotton and Tobacco
    +1Gold and +1Food for Sugar and Spices

    Civilization Trait: States Rights
    Benefit: Gain an additional economic government slot. Incoming Trade Routes from other civilizations provide +2 gold for the Confederates.

    Unique Building: Arsenal
    Replaces the Military Academy. +25% combat experience for all land units trained in this city. Faster Corps and Army training. +2 Housing, +2 Great General points, and +2 Culture (+3 production, +1 Citizen slot as well just like the Military Academy)

    Unique Unit: Enfield Rifleman
    Replaces the Musketman. Has no resource requirement and adds +5 Combat Strength

    To install extract files to: ...\Documents\My Games\Sid Meier's Civilization VI\Mods

    *Delete any previous versions of the mod to ensure it works properly
    *Subject to change to match needs of American Civil War Scenario


    1. 20170126075526_1.jpg
    2. Seal_of_the_Confederate_States_of_America.jpg

Recent Updates

  1. add agenda, add screens
  2. bug fixes
  3. bug fixes