This version 0.2 contains an update of the district base cost to roughly 150% (it varies a bit for each district).
So for instance base cost of holy district was 60 and now is 90.
Compared to Vanilla civ6 you will notice a more expensive district if you build the holy or campus or encampment district really early.
But in most cases the districts will be much cheaper (due to the lack of scaling by tech / game progress)
This update should be better balanced as districts are no longer ultra cheap.
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