1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Contextual Unit Names 2016-10-05

Contextual Unit Names

  1. astog
    This mod aims to add a bit of variety to your units name. Based on where a unit was born, it gets a unique name. For example a warrior unit born in Warsaw will get a name "1st Infantry of Warsaw". This allows you to actually track your units

    Each name has three parts to it. Number - CombatClass - Context. You can choose from various options when selecting each part, re-order them, and even disable some parts.

    The Number can tweaked to removed the 'st' part of the number. All number auto-increment based on your settings. Example: 1 Infantry of Warsaw.

    You could change CONTEXT to Civilization, and the unit will now be called "1st Infantry of Poland". A few more examples: "1st Infantry Division", "1st Infantry Regiment"

    You can re-order these different parts to change the name a bit. Some more examples: "Infantry 1 of Poland", "Poland's 1st Infantry"

    The CombatClass part of the name can also be changed. For example: "Poland's 1st Warrior".

    There is a complete UI to tweak anything I mentioned above. Within this UI you can select any unit, and see a preview of what that unit could be called. You can even enable and disable the mod, within the game, if the names get really weird.

    I have also built an optional UI add-on, that tweak UnitFlagManager, and UnitPanel. It basically removes the Unit Type that gets written if we name a unit, and also hovering over a unit, now lets you see a tooltip with the name of the unit. Go to this link for more info: (link here)


    =================================================================
    CREDITS
    =================================================================

    1) Whoward for his plot iterators.

    =================================================================
    INCOMPATABILITY
    =================================================================

    1) I can't think of one, but the optional UI-addon doesn't work well with a few mods. Go to the mod-page to see all them

    =================================================================
    CHANGELOG
    =================================================================

    v2 - "Glory of Rome" update

    v1 - Release

    =================================================================
    CURRENT BUGS
    =================================================================

    1) Increment of a Unit Type doesn't increment the relevant Global counter. It doesn't affect the game in any way, other than the name's number being slightly wrong (when changing the Context mid-game).

    2) Opening up the UI before settling your first city, will throw an error (in the LUA Log), and no name will be shown as a preview. You can easily rectify this by changing the Context setting to anything other than the City. More appropriately, open the UI after settling you first city.