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DoomCiv Modpack (CiC) 1.0

A very cool Doom, Doom 2, Heretic, & Hexen themed modpack by Stephan Meissl

  1. Blake00
    About:
    A very cool Doom, Doom 2, Heretic, & Hexen themed modpack by Stephan Meissl.

    Mod files rescued from Apolyton backups and repacked in 7zip by Blake. Successfully tested in Civ2 MGE. Also there was no Title.gif so Blake added one for fun.

    File added to this area as part of Blake's lost scenario/mod files restoration & cataloging project which can be found here:
    https://forums.civfanatics.com/thre...o-doom-b5-strek-swars-sgate-homm-more.657278/

    Browse other Civilization 2 scenarios & mods in the collection here:
    https://forums.civfanatics.com/tags/civilization-2-mod/
    https://www.moddb.com/tags/civilization-2-mod
    https://archive.org/search.php?query=subject:Civilization+2+Mod&sort=titleSorter

    Join the Civilization 2 Scenario League at CivFanatics here:
    https://forums.civfanatics.com/forums/civ2-scenario-league.428/

    Original Description/Intro:
    (Parts taken from a much bigger readme)

    You may distribute this package freely, alter it (or delete
    it) but please keep my name included. If you alter it, please
    send me a copy. I'd like to see what my icons are used for.

    Units:
    All units were captured from the games DOOM, DOOM II, Heretic and Hexen.
    Some images were obtained from the Web, but the sources are the same.
    Althrough I obtained much data from these sources, composition
    and final touches were very tedious and I spent many hours on it.
    (that's why I decided to include my monogram as well)
    Feel free to use and distribute them, but keep that in mind.

    Land:
    I did not change the appearance of the land much, but I made it darker.
    Oceans are not made of salt-water, but from some red substance that
    appears when someone is being hurt badly. This looks quite evil, but after
    some days, even a softy like me got accustomed to it.
    While tha land is dark and military units represent horrible monsters, the
    cities are centers of light. The cities were modelled to appear as the 6
    Elements (Water, Fire, Stone and Air - and two 'advanced' elements Earth and
    Crystal) The four basic elements are the ancient city styles and the advanced
    ones are modern cities. Since City Walls are now Magic City Defences (see section
    'Civ Advances') walled cities are surrounded by an unearthly glow.

    Cities:
    All cities were modelled with 3DS and then pasted and refurbished with Photoshop.
    I did them all by myself, so I think I have the right to include my monogram.

    Stephan Meissl:
    meisslATicgDOTtu-grazDOTacDOTat

    Screenshots:
    SDoom.png
    SDoom.png