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Earth Fantasy Mod(EFM) 2020-05-01

New fantasy civilizations in the Earth, new species, buildings and wonders, advences and units, etc.

  1. unartis
    Earth Fantasy Mod(EFM)
    version: 1.00

    (EFM Version 1.00 corresponds to EFM beta version 1.48)
    31 species, clans and hordes start on the Earth in Middle Ages. There are Elf, Dark Elf, Orc, Dark-Orc( and Goblin), Dwarf (and Chaos Dwarf), Humans (Knight, Wizard, Dark Wizard, Nomad, and Hobbit) and Undead cultures in GAME.

    New victory condition has been activated in version Beta 1.40, Elixir of Might can be created (instead of Space Race victory)

    You can write a comment: here

    !BETA TEST completed!

    New repair and additions beta pach (for earlier versions):
    Earth Fantasy Mod 1.01 patch
    Upload Date: April 19, 2021
    EFM_1.00.zip and _Earth_Fantasy_Mod_1.01_patch.zip

    Images

    1. Elf_Tree_Common_Large.jpg
    2. Orc_Dagger_Common_Large.jpg
    3. Dwarf_Hammer_Dwarf_Large.jpg
    4. Human_Shield_Human_Large.jpg
    5. Undead_Axe_Undead_Large.jpg
    6. W_DW_Amber_Ring_Large.jpg
    7. W_Golden_Apple_Garden_Large.jpg
    8. Portal_Gate_Large.jpg
    9. P_The_Potion_of_Healing_Large.jpg
    10. W_WI_LordofFire_Magic_Orb_Large.jpg

Recent Reviews

  1. Jord Kells
    Jord Kells
    4/5,
    Version: 2020-05-01
    Fun fantasy scenario, using a lot of the more unique units. The "Egg" maps seems to freeze the game sometimes, not sure the cause there, but other than that runs great.
    1. unartis
      Author's Response
      @Jord Kells
      Thanks for the feedback, I'm looking for the reasons for the bug, because in the 3rd era there is something that stops the game in the base scenario as well.